kong--kong
55 行
1.7 KiB
Plaintext
55 行
1.7 KiB
Plaintext
# Bazel doesn't need more than 200MB of memory for local build based on memory profiling:
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# https://docs.bazel.build/versions/master/skylark/performance.html#memory-profiling
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# The default JVM max heapsize is 1/4 of physical memory up to 32GB which could be large
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# enough to consume all memory constrained by cgroup in large host.
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# Limiting JVM heapsize here to let it do GC more when approaching the limit to
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# leave room for compiler/linker.
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# The number 3G is chosen heuristically to both support large VM and small VM with RBE.
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# Startup options cannot be selected via config.
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startup --host_jvm_args=-Xmx512m
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run --color=yes
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common --color=yes
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common --curses=auto
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# TODO: remove after bump to bazel >= 8
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common --enable_workspace
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build --experimental_ui_max_stdouterr_bytes=10485760
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build --show_progress_rate_limit=0
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build --show_timestamps
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build --worker_verbose
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build --incompatible_strict_action_env
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# make output files and directories 0755 instead of 0555
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build --experimental_writable_outputs
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# Pass PATH, CC, CXX variables from the environment.
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build --action_env=CC --host_action_env=CC
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build --action_env=CXX --host_action_env=CXX
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build --action_env=PATH --host_action_env=PATH
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# temporary fix for https://github.com/bazelbuild/bazel/issues/12905 on macOS
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build --features=-debug_prefix_map_pwd_is_dot
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# Build flags.
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build --action_env=BUILD_NAME=kong-dev
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build --action_env=INSTALL_DESTDIR=MANAGED
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build --strip=never
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# Release flags
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build:release --//:debug=false
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build:release --//:licensing=true
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build:release --action_env=BUILD_NAME=kong-dev
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build:release --action_env=INSTALL_DESTDIR=/usr/local
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build:release --compilation_mode=opt
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build:release --copt="-g"
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build:release --strip=never
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build --spawn_strategy=local
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