# Bazel doesn't need more than 200MB of memory for local build based on memory profiling: # https://docs.bazel.build/versions/master/skylark/performance.html#memory-profiling # The default JVM max heapsize is 1/4 of physical memory up to 32GB which could be large # enough to consume all memory constrained by cgroup in large host. # Limiting JVM heapsize here to let it do GC more when approaching the limit to # leave room for compiler/linker. # The number 3G is chosen heuristically to both support large VM and small VM with RBE. # Startup options cannot be selected via config. startup --host_jvm_args=-Xmx512m run --color=yes common --color=yes common --curses=auto # TODO: remove after bump to bazel >= 8 common --enable_workspace build --experimental_ui_max_stdouterr_bytes=10485760 build --show_progress_rate_limit=0 build --show_timestamps build --worker_verbose build --incompatible_strict_action_env # make output files and directories 0755 instead of 0555 build --experimental_writable_outputs # Pass PATH, CC, CXX variables from the environment. build --action_env=CC --host_action_env=CC build --action_env=CXX --host_action_env=CXX build --action_env=PATH --host_action_env=PATH # temporary fix for https://github.com/bazelbuild/bazel/issues/12905 on macOS build --features=-debug_prefix_map_pwd_is_dot # Build flags. build --action_env=BUILD_NAME=kong-dev build --action_env=INSTALL_DESTDIR=MANAGED build --strip=never # Release flags build:release --//:debug=false build:release --//:licensing=true build:release --action_env=BUILD_NAME=kong-dev build:release --action_env=INSTALL_DESTDIR=/usr/local build:release --compilation_mode=opt build:release --copt="-g" build:release --strip=never build --spawn_strategy=local