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Chao Ma c3516f1a8e [Network] Refactoring Communicator (#679)
* Refactoring Communicator

* fix lint

* change non-const reference

* add header file

* use MemoryBuffer

* update PR

* fix bug on csr shape

* zero-copy msg_queue

* fix lint

* fix lint

* fix lint

* add header file

* fix windows build error

* fix windows build error

* update

* fix lint

* update

* fix lint

* fix lint

* add more test

* fix windows test

* update windows test

* update windows test

* update windows test

* update

* fix lint

* fix lint

* update

* update

* update

* update

* use STATUS code

* update test

* remove mem_cpy

* fix lint

* update

* finish

* ConstructNFTensor

* add test for deallocator

* update

* fix lint
2019-08-05 10:49:25 +08:00

177 行
4.5 KiB
C++

/*!
* Copyright (c) 2019 by Contributors
* \file socket_communicator_test.cc
* \brief Test SocketCommunicator
*/
#include <gtest/gtest.h>
#include <string.h>
#include <string>
#include <thread>
#include <vector>
#include "../src/graph/network/msg_queue.h"
#include "../src/graph/network/socket_communicator.h"
using std::string;
using dgl::network::SocketSender;
using dgl::network::SocketReceiver;
using dgl::network::Message;
using dgl::network::DefaultMessageDeleter;
const int64_t kQueueSize = 500 * 1024;
#ifndef WIN32
const int kNumSender = 3;
const int kNumReceiver = 3;
const int kNumMessage = 10;
const char* ip_addr[] = {
"socket://127.0.0.1:50091",
"socket://127.0.0.1:50092",
"socket://127.0.0.1:50093"
};
static void start_client();
static void start_server(int id);
TEST(SocketCommunicatorTest, SendAndRecv) {
// start 10 client
std::vector<std::thread*> client_thread;
for (int i = 0; i < kNumSender; ++i) {
client_thread.push_back(new std::thread(start_client));
}
// start 10 server
std::vector<std::thread*> server_thread;
for (int i = 0; i < kNumReceiver; ++i) {
server_thread.push_back(new std::thread(start_server, i));
}
for (int i = 0; i < kNumSender; ++i) {
client_thread[i]->join();
}
for (int i = 0; i < kNumReceiver; ++i) {
server_thread[i]->join();
}
}
void start_client() {
sleep(2); // wait server start
SocketSender sender(kQueueSize);
for (int i = 0; i < kNumReceiver; ++i) {
sender.AddReceiver(ip_addr[i], i);
}
sender.Connect();
for (int i = 0; i < kNumMessage; ++i) {
for (int n = 0; n < kNumReceiver; ++n) {
char* str_data = new char[9];
memcpy(str_data, "123456789", 9);
Message msg = {str_data, 9};
msg.deallocator = DefaultMessageDeleter;
EXPECT_EQ(sender.Send(msg, n), ADD_SUCCESS);
}
}
for (int i = 0; i < kNumMessage; ++i) {
for (int n = 0; n < kNumReceiver; ++n) {
char* str_data = new char[9];
memcpy(str_data, "123456789", 9);
Message msg = {str_data, 9};
msg.deallocator = DefaultMessageDeleter;
EXPECT_EQ(sender.Send(msg, n), ADD_SUCCESS);
}
}
sender.Finalize();
}
void start_server(int id) {
SocketReceiver receiver(kQueueSize);
receiver.Wait(ip_addr[id], kNumSender);
for (int i = 0; i < kNumMessage; ++i) {
for (int n = 0; n < kNumSender; ++n) {
Message msg;
EXPECT_EQ(receiver.RecvFrom(&msg, n), REMOVE_SUCCESS);
EXPECT_EQ(string(msg.data, msg.size), string("123456789"));
msg.deallocator(&msg);
}
}
for (int n = 0; n < kNumSender*kNumMessage; ++n) {
Message msg;
int recv_id;
EXPECT_EQ(receiver.Recv(&msg, &recv_id), REMOVE_SUCCESS);
EXPECT_EQ(string(msg.data, msg.size), string("123456789"));
msg.deallocator(&msg);
}
receiver.Finalize();
}
#else
#include <windows.h>
#include <winsock2.h>
#pragma comment(lib, "ws2_32.lib")
void sleep(int seconds) {
Sleep(seconds * 1000);
}
static void start_client();
static bool start_server();
DWORD WINAPI _ClientThreadFunc(LPVOID param) {
start_client();
return 0;
}
DWORD WINAPI _ServerThreadFunc(LPVOID param) {
return start_server() ? 1 : 0;
}
TEST(SocketCommunicatorTest, SendAndRecv) {
HANDLE hThreads[2];
WSADATA wsaData;
DWORD retcode, exitcode;
ASSERT_EQ(::WSAStartup(MAKEWORD(2, 2), &wsaData), 0);
hThreads[0] = ::CreateThread(NULL, 0, _ClientThreadFunc, NULL, 0, NULL); // client
ASSERT_TRUE(hThreads[0] != NULL);
hThreads[1] = ::CreateThread(NULL, 0, _ServerThreadFunc, NULL, 0, NULL); // server
ASSERT_TRUE(hThreads[1] != NULL);
retcode = ::WaitForMultipleObjects(2, hThreads, TRUE, INFINITE);
EXPECT_TRUE((retcode <= WAIT_OBJECT_0 + 1) && (retcode >= WAIT_OBJECT_0));
EXPECT_EQ(::GetExitCodeThread(hThreads[1], &exitcode), TRUE);
EXPECT_EQ(exitcode, 1);
EXPECT_EQ(::CloseHandle(hThreads[0]), TRUE);
EXPECT_EQ(::CloseHandle(hThreads[1]), TRUE);
::WSACleanup();
}
static void start_client() {
sleep(1);
SocketSender sender(kQueueSize);
sender.AddReceiver("socket://127.0.0.1:8001", 0);
sender.Connect();
char* str_data = new char[9];
memcpy(str_data, "123456789", 9);
Message msg = {str_data, 9};
msg.deallocator = DefaultMessageDeleter;
sender.Send(msg, 0);
sender.Finalize();
}
static bool start_server() {
SocketReceiver receiver(kQueueSize);
receiver.Wait("socket://127.0.0.1:8001", 1);
Message msg;
EXPECT_EQ(receiver.RecvFrom(&msg, 0), REMOVE_SUCCESS);
receiver.Finalize();
return string("123456789") == string(msg.data, msg.size);
}
#endif