# PointToMatrix *in [Lib.point.helper](README.md)* Converts a point to transform matrix. ## Input Parameters | Name (Relevancy & Type) | Description | |---|---| | **CamPointBuffer** (StructuredList) | — | | **SamplePos** (Single) | — | | **FieldOfView** (Single) | — | | **Roll** (Single) | — | | **PositionOffset** (Vector3) | — | | **AlsoOffsetTarget** (Boolean) | — | | **RotationOffset** (Vector3) | — | | **LensShift** (Vector2) | — | | **ClipPlanes** (Vector2) | — | | **AspectRatio** (Single) | — | | **Up** (Vector3) | — | ## Outputs | Name | Type | |---|---| | **Matrix** | System.Numerics.Vector4[] |