# SwapTextures *in [Lib.image.use](README.md)* A helper that swaps texture buffers. This can be useful for implementing buffer buffering in compute shader effects. ## Input Parameters | Name (Relevancy & Type) | Description | |---|---| | **TextureAInput** (Texture2D Required) | — | | **TextureBInput** (Texture2D Required) | — | | **EnableSwap** (Boolean) | — | ## Outputs | Name | Type | |---|---| | **TextureA** | T3.Core.DataTypes.Texture2D | | **TextureB** | T3.Core.DataTypes.Texture2D |