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Asim Aslam c7657f73f4
goreleaser / goreleaser (push) Has been cancelled
Refactor agent plan storage, update docs, and release v6 (#2977)
* test(harness): read agent plan from the scoped store

The store-scoping change moved an agent's plan from the default table
key agent/{name}/plan to its own table (database "agent", table {name},
key "plan"). The plan-delegate harness tests still read the old key and
failed with 'not found'; read through store.Scope(mem, "agent", name)
like the agent does.

* docs: orient agents-first across README, landing, and docs overview

Lead with agents (then services and flows), surface MCP + A2A as the
interop story, and frame agents as services. Landing hero and feature
grid reordered agents-first with an A2A gateway card.

* v6: module path go-micro.dev/v6, TLS secure by default, NewService

Cut v6. Three breaking changes, bundled so the major bump is paid once:

- Module path go-micro.dev/v5 -> go-micro.dev/v6 across all imports + go.mod.
- TLS verification on by default (was off). MICRO_TLS_SECURE removed;
  MICRO_TLS_INSECURE=true opts out for self-signed/dev.
- micro.NewService(name, opts...) is the canonical service constructor,
  symmetric with NewAgent/NewFlow; micro.New kept as a deprecated alias;
  the old name-less NewService(opts...) removed. Generators emit NewService.

Also ports the JWT auth token provider in-module (go-micro.dev/v6/auth/jwt/token
on golang-jwt/jwt/v5), dropping the v5-pinned github.com/micro/plugins/v5/auth/jwt
and the deprecated dgrijalva/jwt-go.

Docs/README/landing updated to v6 and @latest; v5->v6 migration guide added;
CHANGELOG cut as [6.0.0]. Blog posts left at their historical versions.

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-06-18 11:55:35 +01:00

188 行
3.0 KiB
Go

package client
import (
"context"
"errors"
"io"
"sync"
"go-micro.dev/v6/codec"
)
// Implements the streamer interface.
type rpcStream struct {
err error
request Request
response Response
codec codec.Codec
context context.Context
closed chan bool
// release releases the connection back to the pool
release func(err error)
id string
sync.RWMutex
// Indicates whether connection should be closed directly.
close bool
// signal whether we should send EOS
sendEOS bool
}
func (r *rpcStream) isClosed() bool {
select {
case <-r.closed:
return true
default:
return false
}
}
func (r *rpcStream) Context() context.Context {
return r.context
}
func (r *rpcStream) Request() Request {
return r.request
}
func (r *rpcStream) Response() Response {
return r.response
}
func (r *rpcStream) Send(msg interface{}) error {
r.Lock()
defer r.Unlock()
if r.isClosed() {
r.err = errShutdown
return errShutdown
}
req := codec.Message{
Id: r.id,
Target: r.request.Service(),
Method: r.request.Method(),
Endpoint: r.request.Endpoint(),
Type: codec.Request,
}
if err := r.codec.Write(&req, msg); err != nil {
r.err = err
return err
}
return nil
}
func (r *rpcStream) Recv(msg interface{}) error {
r.Lock()
if r.isClosed() {
r.err = errShutdown
r.Unlock()
return errShutdown
}
var resp codec.Message
r.Unlock()
err := r.codec.ReadHeader(&resp, codec.Response)
r.Lock()
if err != nil {
if errors.Is(err, io.EOF) && !r.isClosed() {
r.err = io.ErrUnexpectedEOF
r.Unlock()
return io.ErrUnexpectedEOF
}
r.err = err
r.Unlock()
return err
}
switch {
case len(resp.Error) > 0:
// We've got an error response. Give this to the request;
// any subsequent requests will get the ReadResponseBody
// error if there is one.
if resp.Error != lastStreamResponseError {
r.err = serverError(resp.Error)
} else {
r.err = io.EOF
}
r.Unlock()
err = r.codec.ReadBody(nil)
r.Lock()
if err != nil {
r.err = err
}
default:
r.Unlock()
err = r.codec.ReadBody(msg)
r.Lock()
if err != nil {
r.err = err
}
}
defer r.Unlock()
return r.err
}
func (r *rpcStream) Error() error {
r.RLock()
defer r.RUnlock()
return r.err
}
func (r *rpcStream) CloseSend() error {
return errors.New("streamer not implemented")
}
func (r *rpcStream) Close() error {
r.Lock()
select {
case <-r.closed:
r.Unlock()
return nil
default:
close(r.closed)
r.Unlock()
// send the end of stream message
if r.sendEOS {
// no need to check for error
//nolint:errcheck,gosec
r.codec.Write(&codec.Message{
Id: r.id,
Target: r.request.Service(),
Method: r.request.Method(),
Endpoint: r.request.Endpoint(),
Type: codec.Error,
Error: lastStreamResponseError,
}, nil)
}
err := r.codec.Close()
rerr := r.Error()
if r.close && rerr == nil {
rerr = errors.New("connection header set to close")
}
// release the connection
r.release(rerr)
return err
}
}