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Asim Aslam 3e885308a0 lint: clear the golangci-lint backlog and enforce a blocking lint in CI (#2995)
Fixes #2988. Brings 'golangci-lint run ./...' to zero issues (was ~373):

- errcheck: explicitly ignore fire-and-forget calls with '_ =' (and a small
  errcheck.exclude-functions list for response writes — json Encoder.Encode,
  http ResponseWriter.Write, fmt.Fprint*); genuine cases handled.
- unused: remove dead code (unexported decls and dead test helpers) and the
  imports they orphaned.
- staticcheck: ST1005 error strings, ST1016 receiver names, S1000/S1017/S1019/
  S1023 simplifications, SA4004/SA4006/SA4010 dead code, SA1021 net.IP.Equal,
  SA6002 (store *[]byte in sync.Pool).
- govet: fix a context leak (lostcancel) in internal/util/mdns and move
  t.Fatal/Fatalf out of goroutines (testinggoroutine) in tests.
- ineffassign, unconvert: mechanical fixes.

CI: the Lint workflow now runs a blocking full-tree 'golangci-lint run' on
pushes and PRs (dropped only-new-issues now that the tree is clean).

Verified: go build, go vet, test compilation, and unit tests for the
behaviourally-touched packages all pass.


Claude-Session: https://claude.ai/code/session_01CmdEY7pYmV5zzwCjNJ4ykL

Co-authored-by: Claude <noreply@anthropic.com>
2026-06-22 18:51:30 +01:00

99 行
2.2 KiB
Go

package agent
import (
"encoding/json"
"sync"
"go-micro.dev/v6/ai"
"go-micro.dev/v6/store"
)
// Memory is an agent's conversation memory. Like the rest of the
// framework it is pluggable: the default is store-backed and durable
// across restarts, but any implementation can be supplied with
// WithMemory — in-process, a database, or a semantic/vector store.
type Memory interface {
// Add appends a message to the conversation.
Add(role, content string)
// Messages returns the retained conversation, oldest first.
Messages() []ai.Message
// Clear resets the conversation.
Clear()
}
// NewMemory returns the default store-backed memory: an in-process
// conversation buffer (truncated to limit) that persists to the store
// under key, so an agent picks up where it left off after a restart.
// A nil store or empty key yields non-persistent memory.
func NewMemory(s store.Store, key string, limit int) Memory {
m := &storeMemory{store: s, key: key, hist: ai.NewHistory(limit)}
m.load()
return m
}
// NewInMemory returns conversation memory that is not persisted.
func NewInMemory(limit int) Memory {
return &storeMemory{hist: ai.NewHistory(limit)}
}
// storeMemory is the default Memory: an ai.History buffer optionally
// persisted to a store.
type storeMemory struct {
mu sync.Mutex
store store.Store
key string
hist *ai.History
}
func (m *storeMemory) Add(role, content string) {
m.mu.Lock()
m.hist.Add(role, content)
m.mu.Unlock()
m.save()
}
func (m *storeMemory) Messages() []ai.Message {
m.mu.Lock()
defer m.mu.Unlock()
return m.hist.Messages()
}
func (m *storeMemory) Clear() {
m.mu.Lock()
m.hist.Reset()
m.mu.Unlock()
m.save()
}
func (m *storeMemory) load() {
if m.store == nil || m.key == "" {
return
}
recs, err := m.store.Read(m.key)
if err != nil || len(recs) == 0 {
return
}
var msgs []ai.Message
if err := json.Unmarshal(recs[0].Value, &msgs); err != nil {
return
}
m.mu.Lock()
for _, msg := range msgs {
m.hist.Add(msg.Role, msg.Content)
}
m.mu.Unlock()
}
func (m *storeMemory) save() {
if m.store == nil || m.key == "" {
return
}
m.mu.Lock()
data, err := json.Marshal(m.hist.Messages())
m.mu.Unlock()
if err != nil {
return
}
_ = m.store.Write(&store.Record{Key: m.key, Value: data})
}