项目文件夹

文件
2026-07-13 12:55:23 +08:00

1.7 KiB

STS2 Bridge Plugin

This directory contains the source code for STS2_Bridge, the in-game mod used by the CLI-Anything Slay the Spire II harness.

The bridge runs inside the real Steam game process and exposes a local HTTP API at http://localhost:15526/api/v1/singleplayer. The CLI in slay_the_spire_ii/agent-harness/ reads game state from that API and sends actions back through it.

What Is Here

  • build.sh
    • Builds the .NET 9 plugin against your local Slay the Spire II install.
  • bridge_manifest.json
    • Manifest copied into the install bundle as STS2_Bridge.json.
  • docs/raw_api.md
    • Raw bridge API notes.
  • ../install/bridge_plugin/
    • Project-local install bundle updated by build.sh.
  • ../install/install_bridge.sh
    • Copies the built bundle into the game's mods/STS2_Bridge/ directory.

Requirements

  • .NET 9 SDK
  • A local Steam install of Slay the Spire II

Build

From the repository root:

cd slay_the_spire_ii/agent-harness/bridge/plugin
./build.sh

If auto-detection fails, pass the game data directory explicitly:

./build.sh "/Users/your_name/Library/Application Support/Steam/steamapps/common/Slay the Spire 2/SlayTheSpire2.app/Contents/Resources/data_sts2_macos_arm64"

The build writes a fresh install bundle to:

slay_the_spire_ii/agent-harness/bridge/install/bridge_plugin/

Install Into The Game

From the repository root:

cd slay_the_spire_ii/agent-harness/bridge/install
./install_bridge.sh

This copies:

STS2_Bridge.dll
STS2_Bridge.json

into:

<game_install>/SlayTheSpire2.app/Contents/MacOS/mods/STS2_Bridge/

After that, launch the game and enable the STS2_Bridge mod.