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chore: import upstream snapshot with attribution
2026-07-13 12:58:35 +08:00

144 行
5.3 KiB
JavaScript

// sfx.mjs — sound effects for the media audio engine. Provider-gated (NOT a
// per-cue merge): the decision is made once, by whether HeyGen is configured —
// mirroring how TTS and BGM degrade.
//
// HeyGen credential present → retrieve EVERY cue from HeyGen's audio library
// (/v3/audio/sounds, type=sound_effects, min_score=0.4). The bundled
// library is NOT consulted.
// HeyGen credential absent → resolve cues against the bundled 21-file
// library (assets/sfx/manifest.json), copying matched files into the
// project. Offline, deterministic, free.
//
// A cue that matches nothing is skipped (recorded as an anomaly); SFX never
// blocks a render. Every cue sits at volume ~0.35, under voice + BGM.
import { copyFileSync, existsSync, mkdirSync, readFileSync } from "node:fs";
import { join } from "node:path";
import { downloadTo, searchSounds } from "./heygen.mjs";
const SFX_VOLUME = 0.35;
const slug = (s) =>
s
.toLowerCase()
.replace(/[^a-z0-9]+/g, "-")
.replace(/^-+|-+$/g, "")
.slice(0, 40) || "x";
const r3 = (x) => Number(x.toFixed(3));
// cues: [{ id, name }] (id = the line/frame/scene the cue fires in). Returns
// { sfx: [{ id, name, file, source, offset_s, duration_s, volume }], anomalies }.
export async function resolveSfx({ cues, heygenOK, headers, hyperframesDir, sfxLibDir }) {
const sfx = [];
const anomalies = [];
const destDir = join(hyperframesDir, "assets", "sfx");
// Dedupe identical (id,name) cues — the same effect named twice in one line
// downloads/copies once.
const seen = new Set();
const uniq = cues.filter((c) => {
const k = `${c.id}:${c.name}`;
if (seen.has(k)) return false;
seen.add(k);
return true;
});
if (heygenOK) {
for (const { id, name } of uniq) {
try {
// SFX hits score low (~0.5–0.67), below the API's default 0.7 which
// silently drops most named cues — floor to 0.4. (BGM/music score high
// and keep the default.)
const results = await searchSounds(name, "sound_effects", headers, {
limit: 3,
minScore: 0.4,
});
if (!results.length) {
anomalies.push(`sfx "${name}" (id ${id}): no HeyGen match — skipped`);
continue;
}
const top = results[0];
const file = `assets/sfx/${slug(name)}.mp3`;
await downloadTo(top.audio_url, join(hyperframesDir, file));
sfx.push({
id,
name,
file,
source: "heygen",
offset_s: 0,
duration_s: typeof top.duration === "number" ? r3(top.duration) : 1.0,
volume: SFX_VOLUME,
});
} catch (e) {
anomalies.push(`sfx "${name}" (id ${id}): retrieval failed — ${e.message}`);
}
}
return { sfx, anomalies };
}
// ── offline: bundled library ──
const manifestPath = join(sfxLibDir, "manifest.json");
if (!existsSync(manifestPath)) {
if (uniq.length)
anomalies.push(`no HeyGen credential and no SFX library at ${sfxLibDir} — all cues dropped`);
return { sfx, anomalies };
}
let manifest;
try {
manifest = JSON.parse(readFileSync(manifestPath, "utf8"));
} catch (e) {
anomalies.push(`SFX manifest parse failed (${e.message}) — all cues dropped`);
return { sfx, anomalies };
}
// Build lookups: by manifest key, by file basename, and by slug of either, so
// a cue can name "whoosh", "whoosh.mp3", or "ui click" (→ slug match).
const byKey = new Map();
for (const [key, entry] of Object.entries(manifest)) {
if (!entry?.file || !isFinite(entry.duration)) continue;
const rec = { key, file: entry.file, duration: entry.duration };
byKey.set(key, rec);
byKey.set(entry.file, rec);
byKey.set(slug(key), rec);
byKey.set(slug(entry.file.replace(/\.\w+$/, "")), rec);
}
mkdirSync(destDir, { recursive: true });
for (const { id, name } of uniq) {
const hit = byKey.get(name) ?? byKey.get(slug(name));
if (!hit) {
const known = [...new Set([...byKey.values()].map((v) => v.key))].slice(0, 8).join(", ");
anomalies.push(
`sfx "${name}" (id ${id}): not in bundled library — skipped (have: ${known}…)`,
);
continue;
}
const src = join(sfxLibDir, hit.file);
const destRel = `assets/sfx/${hit.file}`;
const dest = join(hyperframesDir, destRel);
// The bundled library may be incomplete: some installs of the skill ship
// manifest.json without the actual mp3s. Pushing an sfx entry that points at
// a file we never copied produces a dangling reference that silently drops
// downstream ("not on disk"). Surface it as a loud anomaly and skip the cue
// instead, so the audio_meta never references a missing file.
if (!existsSync(dest)) {
if (!existsSync(src)) {
anomalies.push(
`sfx "${name}" (id ${id}): bundled file ${hit.file} missing from the offline ` +
`library (${sfxLibDir}) — skipped. Reinstall the media-use skill to ` +
`restore assets/sfx/*.mp3, or configure a HeyGen credential for retrieval.`,
);
continue;
}
copyFileSync(src, dest);
}
sfx.push({
id,
name,
file: destRel,
source: "local",
offset_s: 0,
duration_s: r3(hit.duration),
volume: SFX_VOLUME,
});
}
return { sfx, anomalies };
}