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<article id="content">
<header>
<h1 class="title">Module <code>audiocraft.solvers.base</code></h1>
</header>
<section id="section-intro">
</section>
<section>
</section>
<section>
</section>
<section>
</section>
<section>
<h2 class="section-title" id="header-classes">Classes</h2>
<dl>
<dt id="audiocraft.solvers.base.StandardSolver"><code class="flex name class">
<span>class <span class="ident">StandardSolver</span></span>
<span>(</span><span>cfg: omegaconf.dictconfig.DictConfig)</span>
</code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">class StandardSolver(ABC, flashy.BaseSolver):
&#34;&#34;&#34;Standard solver for AudioCraft.
The standard solver implements a base training loop with the following stages:
train, valid, evaluate and generate that are expected to be all defined for
solvers in AudioCraft. It also provides a nice default management of Dora history replay,
checkpoint management across epoch, and logging configuration.
AudioCraft solvers must inherit from the StandardSolver and define the methods
associated to each stage as well as the show, build_model and build_dataloaders methods.
&#34;&#34;&#34;
def __init__(self, cfg: omegaconf.DictConfig):
super().__init__()
self.logger.info(f&#34;Instantiating solver {self.__class__.__name__} for XP {self.xp.sig}&#34;)
self.logger.info(f&#34;All XP logs are stored in {self.xp.folder}&#34;)
self.cfg = cfg
self.device = cfg.device
self.model: nn.Module
self._continue_best_source_keys = [&#39;best_state&#39;, &#39;fsdp_best_state&#39;]
self._fsdp_modules: tp.List[fsdp.FSDP] = []
self._ema_sources: nn.ModuleDict = nn.ModuleDict()
self.ema: tp.Optional[optim.ModuleDictEMA] = None
self.dataloaders: tp.Dict[str, torch.utils.data.DataLoader] = dict()
self._log_updates = self.cfg.logging.get(&#39;log_updates&#39;, 10)
if self.cfg.logging.log_tensorboard:
self.init_tensorboard(**self.cfg.get(&#39;tensorboard&#39;))
if self.cfg.logging.log_wandb and self:
self.init_wandb(**self.cfg.get(&#39;wandb&#39;))
# keep a copy of the best performing state for stateful objects
# used for evaluation and generation stages
dtype_best: tp.Optional[torch.dtype] = None
if self.cfg.fsdp.use:
dtype_best = getattr(torch, self.cfg.fsdp.param_dtype) # type: ignore
assert isinstance(dtype_best, torch.dtype)
elif self.cfg.autocast:
dtype_best = getattr(torch, self.cfg.autocast_dtype) # type: ignore
assert isinstance(dtype_best, torch.dtype)
self.best_state: BestStateDictManager = BestStateDictManager(dtype=dtype_best)
# Hacky support for keeping a copy of the full best state in rank0.
self.fsdp_best_state: tp.Dict[str, tp.Any] = {}
self.register_stateful(&#39;best_state&#39;, &#39;fsdp_best_state&#39;) # register best_state object to keep it in state_dict
self._new_best_state: bool = False # should save a new checkpoint
# instantiate datasets and appropriate number of updates per epoch
self.build_dataloaders()
if self.cfg.execute_only is None:
assert &#39;train&#39; in self.dataloaders, &#34;The train dataset split must be provided.&#34;
assert &#39;valid&#39; in self.dataloaders, &#34;The valid dataset split must be provided.&#34;
self.train_updates_per_epoch = len(self.dataloaders[&#39;train&#39;]) if &#39;train&#39; in self.dataloaders else 0
if self.cfg.optim.updates_per_epoch:
self.train_updates_per_epoch = self.cfg.optim.updates_per_epoch
self.total_updates = self.train_updates_per_epoch * self.cfg.optim.epochs
# instantiate model &amp; exponential moving average on the model
self.build_model()
self.logger.info(&#34;Model hash: %s&#34;, model_hash(self.model))
assert &#39;model&#39; in self.stateful.sources, \
&#34;Please register the model to stateful with self.register_stateful(&#39;model&#39;) in build_model.&#34;
self.profiler = Profiler(self.model, **self.cfg.profiler)
self.initialize_ema()
self.register_stateful(&#39;ema&#39;)
assert self.ema is None or &#39;ema&#39; in self.stateful.sources, \
&#34;Please register the ema to stateful with self.register_stateful(&#39;ema&#39;) in build_model.&#34;
self.deadlock_detect = DeadlockDetect(**self.cfg.deadlock)
# basic statistics on the trained model
model_size = sum(p.numel() for p in self.model.parameters() if p.requires_grad) / 1e6
# one copy of grad, one copy of momentum, one copy of denominator and model weights.
# and 4 bytes for each float!
mem_usage = model_size * 4 * 4 / 1000
self.logger.info(&#34;Model size: %.2f M params&#34;, model_size)
self.logger.info(&#34;Base memory usage, with model, grad and optim: %.2f GB&#34;, mem_usage)
@property
def autocast(self):
&#34;&#34;&#34;Convenient autocast (or not) using the solver configuration.&#34;&#34;&#34;
return TorchAutocast(enabled=self.cfg.autocast, device_type=self.device, dtype=self.autocast_dtype)
def _get_state_source(self, name) -&gt; flashy.state.StateDictSource:
# Internal utility to get a state source from the solver
return self.stateful.sources[name]
@property
def best_metric_name(self) -&gt; tp.Optional[str]:
&#34;&#34;&#34;Metric name used to identify the best state. This metric should be stored in the metrics
used on the stage for best state identification (most likely, `valid`). If None, then
no best state is saved.
&#34;&#34;&#34;
return None
def register_best_state(self, *args: str):
&#34;&#34;&#34;Register state sources in `BestStateDictManager` to keep their best states along with their
latest states. The best state will be used at evaluation stages instead of the latest states.
Shortcut around `BestStateDictManager.register` method. You can pass any number of
attribute, included nested attributes and those will be included into the checkpoints
and automatically restored when `BaseSolver.restore` is called.
&#34;&#34;&#34;
for name in args:
state_source = self._get_state_source(name)
assert name in self.stateful.sources, &#34;Registered states in best should be registered in stateful first!&#34;
self.best_state.register(name, state_source)
def register_ema(self, *args: str):
&#34;&#34;&#34;Register state sources for exponential moving average.
The registered sources are used to instantiate a ModuleDictEMA instance.
The ModuleDictEMA keeps a `nn.ModuleDict` module that is updated when self.ema.step() is called
and swapped with the original state sources with self.swap_ema_state() method.
Usage:
self.register_ema(&#39;model&#39;)
&#34;&#34;&#34;
assert self.ema is None, &#34;Cannot register state source to already instantiated EMA.&#34;
for name in args:
self._ema_sources[name] = getattr(self, name)
def wrap_with_fsdp(self, model: torch.nn.Module, *args, **kwargs):
model = fsdp.wrap_with_fsdp(self.cfg.fsdp, model, *args, **kwargs)
if isinstance(model, fsdp.FSDP):
self._fsdp_modules.append(model)
return model
def update_best_state_from_stage(self, stage_name: str = &#39;valid&#39;):
&#34;&#34;&#34;Update latest best state based on pending metrics of a given stage. This method relies
on the `BestStateDictManager.update` method to update the best state_dict with latest weights
if the registered states happen to match to the best performing setup.
&#34;&#34;&#34;
if self.best_metric_name is None:
# when no best metric is defined, the last state is always the best
self._new_best_state = True
self.logger.info(&#34;Updating best state with current state.&#34;)
else:
assert stage_name in self._pending_metrics, f&#34;Metrics for stage {stage_name} not found.&#34;
assert self.best_metric_name in self._pending_metrics[stage_name], \
f&#34;Best metric not found in {stage_name} metrics. Cannot register best state&#34;
current_score = self._pending_metrics[stage_name][self.best_metric_name]
all_best_metric_scores = [
past_metrics[stage_name][self.best_metric_name]
for past_metrics in self.history
]
all_best_metric_scores.append(current_score)
best_score = min(all_best_metric_scores)
self._new_best_state = current_score == best_score
if self._new_best_state:
old_best = min(all_best_metric_scores[:-1] + [float(&#39;inf&#39;)])
self.logger.info(
f&#34;New best state with {self.best_metric_name}={current_score:.3f} (was {old_best:.3f})&#34;)
if self._new_best_state:
if self.cfg.fsdp.use:
# this will give an empty state dict on all ranks but the rank 0
# which will have a copy in memory of the full model.
with fsdp.switch_to_full_state_dict(self._fsdp_modules):
for name in self.best_state.states.keys():
state_source = self._get_state_source(name)
self.best_state.update(name, state_source)
# we save to a different dict.
self.fsdp_best_state.update(self.best_state.state_dict())
# We cannot efficiently load fsdp_best_state when using FSDP,
# so we have do do a second pass, with the local shards.
for name in self.best_state.states.keys():
state_source = self._get_state_source(name)
self.best_state.update(name, state_source)
def _load_new_state_dict(self, state_dict: dict) -&gt; dict:
old_states = {}
for name, new_state in state_dict.items():
state_source = self._get_state_source(name)
old_states[name] = copy_state(state_source.state_dict())
state_source.load_state_dict(new_state)
return old_states
@contextmanager
def swap_best_state(self):
self.logger.debug(f&#34;Swapping to best state for: {&#39;, &#39;.join(self.best_state.state_dict().keys())}&#34;)
old_states = self._load_new_state_dict(self.best_state.state_dict())
try:
yield
finally:
self.logger.debug(&#34;Swapping back from best to original state&#34;)
for name, old_state in old_states.items():
state_source = self._get_state_source(name)
state_source.load_state_dict(old_state)
@contextmanager
def swap_ema_state(self):
if self.ema is None:
yield
else:
ema_state_dict = self.ema.state_dict()[&#39;state&#39;]
self.logger.debug(f&#34;Swapping to EMA state for: {&#39;, &#39;.join(ema_state_dict.keys())}&#34;)
old_states = self._load_new_state_dict(ema_state_dict)
try:
yield
finally:
self.logger.debug(&#34;Swapping back from EMA state to original state&#34;)
for name, old_state in old_states.items():
state_source = self._get_state_source(name)
state_source.load_state_dict(old_state)
@property
def is_training(self):
return self.current_stage == &#39;train&#39;
def log_model_summary(self, model: nn.Module):
&#34;&#34;&#34;Log model summary, architecture and size of the model.&#34;&#34;&#34;
self.logger.info(model)
mb = sum(p.numel() for p in model.parameters()) * 4 / 2 ** 20
self.logger.info(&#34;Size: %.1f MB&#34;, mb)
@abstractmethod
def build_model(self):
&#34;&#34;&#34;Method to implement to initialize model.&#34;&#34;&#34;
...
def initialize_ema(self):
&#34;&#34;&#34;Initialize exponential moving average with the registered sources.
EMA object is created if the optim.ema.model.decay value is non-null.
&#34;&#34;&#34;
from .builders import get_ema
self.ema = get_ema(self._ema_sources, self.cfg.optim.ema)
if self.ema is None:
self.logger.info(&#39;No EMA on the model.&#39;)
else:
assert self.cfg.optim.ema.updates &gt; 0
self.logger.info(
f&#39;Initializing EMA on the model with decay = {self.ema.decay}&#39;
f&#39; every {self.cfg.optim.ema.updates} updates&#39;
)
@abstractmethod
def build_dataloaders(self):
&#34;&#34;&#34;Method to implement to initialize dataloaders.&#34;&#34;&#34;
...
@abstractmethod
def show(self):
&#34;&#34;&#34;Method to log any information without running the job.&#34;&#34;&#34;
...
@property
def log_updates(self):
# convenient access to log updates
return self._log_updates
def checkpoint_path(self, **kwargs):
kwargs.setdefault(&#39;use_fsdp&#39;, self.cfg.fsdp.use)
return self.folder / checkpoint.checkpoint_name(**kwargs)
def epoch_checkpoint_path(self, epoch: int, **kwargs):
kwargs.setdefault(&#39;use_fsdp&#39;, self.cfg.fsdp.use)
return self.folder / checkpoint.checkpoint_name(str(epoch), **kwargs)
def checkpoint_path_with_name(self, name: str, **kwargs):
kwargs.setdefault(&#39;use_fsdp&#39;, self.cfg.fsdp.use)
return self.folder / checkpoint.checkpoint_name(name=name, **kwargs)
def save_checkpoints(self):
&#34;&#34;&#34;Save checkpoint, optionally keeping a copy for a given epoch.&#34;&#34;&#34;
is_sharded = self.cfg.fsdp.use
if not flashy.distrib.is_rank_zero() and not is_sharded:
return
self.logger.info(&#34;Model hash: %s&#34;, model_hash(self.model))
state = self.state_dict()
epoch = self.epoch - 1 # pushing metrics will increase the epoch in Flashy, so we do -1 here
# save minimal state_dict as new checkpoint every X epoch
if self.cfg.checkpoint.save_every:
if epoch % self.cfg.checkpoint.save_every == 0:
minimal_state = state
if self.cfg.checkpoint.keep_every_states is not None and len(self.cfg.checkpoint.keep_every_states) &gt; 0:
minimal_state = {
name: source for name, source in state.items()
if name in self.cfg.checkpoint.keep_every_states
}
epoch_checkpoint_path = self.epoch_checkpoint_path(epoch)
checkpoint.save_checkpoint(minimal_state, epoch_checkpoint_path, is_sharded)
# save checkpoint as latest checkpoint
if self.cfg.checkpoint.save_last:
last_checkpoint_path = self.checkpoint_path()
checkpoint.save_checkpoint(state, last_checkpoint_path, is_sharded)
# flush any stale checkpoint to reduce disk footprint
checkpoint.flush_stale_checkpoints(self.checkpoint_path())
def load_from_pretrained(self, name: str) -&gt; dict:
raise NotImplementedError(&#34;Solver does not provide a way to load pretrained models.&#34;)
def load_checkpoints(self, load_best: bool = False, ignore_state_keys: tp.List[str] = []) -&gt; tp.Optional[dict]:
&#34;&#34;&#34;Load last checkpoint or the one specified in continue_from.
Args:
load_best (bool): Whether to load from best state dict or not.
Best state dict is always used when not loading the current xp.
ignore_state_keys (list of str): List of sources to ignore when loading the state, e.g. `optimizer`.
Returns:
state (dict, optional): The loaded state dictionary.
&#34;&#34;&#34;
# load checkpoints from xp folder or cfg.continue_from
is_sharded = self.cfg.fsdp.use
load_from_path: tp.Optional[Path] = None
checkpoint_source: tp.Optional[checkpoint.CheckpointSource] = None
if load_best:
self.logger.info(&#34;Trying to load state_dict from best state.&#34;)
state: tp.Optional[dict] = None
rank0_checkpoint_path = self.checkpoint_path(use_fsdp=False)
current_checkpoint_path = self.checkpoint_path()
_pretrained_prefix = &#39;//pretrained/&#39;
continue_pretrained = (self.cfg.continue_from or &#39;&#39;).startswith(_pretrained_prefix)
if rank0_checkpoint_path.exists():
self.logger.info(f&#34;Loading existing checkpoint: {current_checkpoint_path}&#34;)
load_from_path = current_checkpoint_path
checkpoint.check_sharded_checkpoint(current_checkpoint_path, rank0_checkpoint_path)
checkpoint_source = checkpoint.CheckpointSource.CURRENT_XP
elif self.cfg.continue_from and not continue_pretrained:
self.logger.info(f&#34;Continuing from provided checkpoint: {self.cfg.continue_from}&#34;)
# we&#39;re always continuing from consolidated checkpoints: self.cfg.use_fsdp and not continue_best
load_from_path = checkpoint.resolve_checkpoint_path(self.cfg.continue_from, use_fsdp=False)
if load_from_path is None:
self.logger.error(&#39;Could not resolve the continue_from checkpoint %s&#39;, self.cfg.continue_from)
raise RuntimeError(f&#39;Could not resolve continue_from checkpoint {self.cfg.continue_from}&#39;)
checkpoint_source = checkpoint.CheckpointSource.OTHER
if load_from_path is not None:
state = checkpoint.load_checkpoint(load_from_path, is_sharded)
elif continue_pretrained:
self.logger.info(&#34;Loading a pretrained model. Ignoring &#39;load_best&#39; and &#39;ignore_state_keys&#39; params.&#34;)
state = self.load_from_pretrained(self.cfg.continue_from[len(_pretrained_prefix):])
checkpoint_source = checkpoint.CheckpointSource.PRETRAINED
load_best = True
# checkpoints are not from the current xp, we only retrieve the best state
if checkpoint_source is not None and checkpoint_source != checkpoint.CheckpointSource.CURRENT_XP:
assert state is not None
self.logger.info(&#34;Checkpoint source is not the current xp: Load state_dict from best state.&#34;)
load_best = True
state = {key: state[key] for key in self._continue_best_source_keys if key in state}
# loaded checkpoints are FSDP checkpoints: we&#39;re reading the best state
# from FSDP and we drop the regular best_state
if &#39;fsdp_best_state&#39; in state and state[&#39;fsdp_best_state&#39;]:
state.pop(&#39;best_state&#39;, None)
self.logger.info(&#34;... Loaded checkpoint has FSDP best state&#34;)
# FSDP is enabled in the solver, if the loaded checkpoints do not have FSDP support
# then we&#39;re initializing FSDP best state with the regular best state
elif self.cfg.fsdp.use:
if &#39;fsdp_best_state&#39; not in state or not state[&#39;fsdp_best_state&#39;]:
# we swap non-FSDP checkpoints best_state to FSDP-compatible best state
state[&#39;fsdp_best_state&#39;] = state.pop(&#39;best_state&#39;)
self.logger.info(&#34;... Loaded checkpoint does not have FSDP best state. Use regular best state&#34;)
if state is not None:
if load_best:
self.logger.info(&#34;Ignoring keys when loading best %r&#34;, ignore_state_keys)
for key in set(ignore_state_keys):
if key in state:
state.pop(key)
has_best_state = &#39;best_state&#39; in state or &#39;fsdp_best_state&#39; in state
assert has_best_state, (&#34;Trying to load best state but neither &#39;best_state&#39;&#34;,
&#34; or &#39;fsdp_best_state&#39; found in checkpoints.&#34;)
self.load_state_dict(state)
# for FSDP, let&#39;s make extra sure nothing bad happened with out of sync
# checkpoints across workers.
epoch = float(self.epoch)
avg_epoch = flashy.distrib.average_metrics({&#39;epoch&#39;: epoch})[&#39;epoch&#39;]
if avg_epoch != epoch:
raise RuntimeError(
f&#34;Inconsistent loading of checkpoints happened, our epoch is {epoch} &#34;
f&#34;but average of epochs is {avg_epoch}, at least one gpu must have a &#34;
&#34;different epoch number.&#34;)
# on load_best, properly reinitialize state_dict, best states and ema
# otherwise we load from the current xp and don&#39;t alter anything
if load_best:
self.logger.info(&#34;Loading state_dict from best state.&#34;)
if not self.cfg.fsdp.use and self.fsdp_best_state:
# loading from an FSDP checkpoint but with FSDP deactivated
self.logger.info(&#34;... Loading from FSDP best state dict.&#34;)
self.best_state.load_state_dict(self.fsdp_best_state)
# if load_best, we permanently override the regular state_dict with the best state
if self.cfg.fsdp.use:
self.logger.info(&#34;FSDP is used, loading from FSDP best state.&#34;)
with fsdp.switch_to_full_state_dict(self._fsdp_modules):
# this might be really fragile but okay for now.
self.load_state_dict(self.fsdp_best_state)
else:
# we permanently swap the stateful objects to their best state
self._load_new_state_dict(self.best_state.state_dict())
# the EMA modules should also be instantiated with best state.
# the easiest way to do so is to reinitialize a new EMA with best state loaded.
if self.ema is not None:
self.logger.info(&#34;Re-initializing EMA from best state&#34;)
self.initialize_ema()
if self.cfg.fsdp.use:
self.logger.info(&#34;Re-initializing best state after using FSDP best state.&#34;)
for name in self.best_state.states.keys():
state_source = self._get_state_source(name)
self.best_state.update(name, state_source)
return state
def restore(self, load_best: bool = False, replay_metrics: bool = False,
ignore_state_keys: tp.List[str] = []) -&gt; bool:
&#34;&#34;&#34;Restore the status of a solver for a given xp.
Args:
load_best (bool): if `True`, load the best state from the checkpoint.
replay_metrics (bool): if `True`, logs all the metrics from past epochs.
ignore_state_keys (list of str): list of sources to ignore when loading the state, e.g. `optimizer`.
&#34;&#34;&#34;
self.logger.info(&#34;Restoring weights and history.&#34;)
restored_checkpoints = self.load_checkpoints(load_best, ignore_state_keys)
self.logger.info(&#34;Model hash: %s&#34;, model_hash(self.model))
if replay_metrics and len(self.history) &gt; 0:
self.logger.info(&#34;Replaying past metrics...&#34;)
for epoch, stages in enumerate(self.history):
for stage_name, metrics in stages.items():
# We manually log the metrics summary to the result logger
# as we don&#39;t want to add them to the pending metrics
self.result_logger._log_summary(stage_name, metrics, step=epoch + 1, step_name=&#39;epoch&#39;,
formatter=self.get_formatter(stage_name))
return restored_checkpoints is not None
def commit(self, save_checkpoints: bool = True):
&#34;&#34;&#34;Commit metrics to dora and save checkpoints at the end of an epoch.&#34;&#34;&#34;
# we override commit to introduce more complex checkpoint saving behaviors
self.history.append(self._pending_metrics) # This will increase self.epoch
if save_checkpoints:
self.save_checkpoints()
self._start_epoch()
if flashy.distrib.is_rank_zero():
self.xp.link.update_history(self.history)
def run_epoch(self):
&#34;&#34;&#34;Run a single epoch with all stages.
Metrics for a given stage are stored in _pending_metrics and committed by the solver afterwards.
Children solvers can extend this method with custom behavior, e.g.:
def run_epoch(self):
... # custom code
super().run_epoch()
... # custom code
&#34;&#34;&#34;
self.run_stage(&#39;train&#39;, self.train)
with torch.no_grad():
with self.swap_ema_state():
self.run_stage(&#39;valid&#39;, self.valid)
# the best state is updated with EMA states if available
self.update_best_state_from_stage(&#39;valid&#39;)
with self.swap_best_state():
if self.should_run_stage(&#39;evaluate&#39;):
self.run_stage(&#39;evaluate&#39;, self.evaluate)
if self.should_run_stage(&#39;generate&#39;):
self.run_stage(&#39;generate&#39;, with_rank_rng()(self.generate))
def run(self):
&#34;&#34;&#34;Training loop.&#34;&#34;&#34;
assert len(self.state_dict()) &gt; 0
self.restore(replay_metrics=True) # load checkpoint and replay history
self.log_hyperparams(dict_from_config(self.cfg))
for epoch in range(self.epoch, self.cfg.optim.epochs + 1):
if self.should_stop_training():
return
self.run_epoch()
# Commit will send the metrics to Dora and save checkpoints by default.
self.commit()
def should_stop_training(self) -&gt; bool:
&#34;&#34;&#34;Check whether we should stop training or not.&#34;&#34;&#34;
return self.epoch &gt; self.cfg.optim.epochs
def should_run_stage(self, stage_name) -&gt; bool:
&#34;&#34;&#34;Check whether we want to run the specified stages.&#34;&#34;&#34;
stage_every = self.cfg[stage_name].get(&#39;every&#39;, None)
is_last_epoch = self.epoch == self.cfg.optim.epochs
is_epoch_every = (stage_every and self.epoch % stage_every == 0)
return is_last_epoch or is_epoch_every
@abstractmethod
def run_step(self, idx: int, batch: tp.Any, metrics: dict):
&#34;&#34;&#34;Perform one training or valid step on a given batch.&#34;&#34;&#34;
...
def common_train_valid(self, dataset_split: str, **kwargs: tp.Any):
&#34;&#34;&#34;Common logic for train and valid stages.&#34;&#34;&#34;
self.model.train(self.is_training)
loader = self.dataloaders[dataset_split]
# get a different order for distributed training, otherwise this will get ignored
if flashy.distrib.world_size() &gt; 1 \
and isinstance(loader.sampler, torch.utils.data.distributed.DistributedSampler):
loader.sampler.set_epoch(self.epoch)
updates_per_epoch = self.train_updates_per_epoch if self.is_training else len(loader)
if self.cfg.benchmark_no_load:
self.logger.warning(&#34;Fake loading for benchmarking: re-using first batch&#34;)
batch = next(iter(loader))
loader = [batch] * updates_per_epoch # type: ignore
lp = self.log_progress(self.current_stage, loader, total=updates_per_epoch, updates=self.log_updates)
average = flashy.averager() # epoch wise average
instant_average = flashy.averager() # average between two logging
metrics: dict = {}
with self.profiler, self.deadlock_detect: # profiler will only run for the first 20 updates.
for idx, batch in enumerate(lp):
self.deadlock_detect.update(&#39;batch&#39;)
if idx &gt;= updates_per_epoch:
break
metrics = {}
metrics = self.run_step(idx, batch, metrics)
self.deadlock_detect.update(&#39;step&#39;)
# run EMA step
if self.ema is not None and self.is_training and (idx + 1) % self.cfg.optim.ema.updates == 0:
self.logger.debug(&#34;EMA model step&#34;)
self.ema.step()
self.deadlock_detect.update(&#39;ema&#39;)
self.profiler.step()
instant_metrics = instant_average(metrics)
if lp.update(**instant_metrics):
instant_average = flashy.averager() # reset averager between two logging
metrics = average(metrics) # epoch wise average
self.deadlock_detect.update(&#39;end_batch&#39;)
metrics = flashy.distrib.average_metrics(metrics, updates_per_epoch)
return metrics
def train(self):
&#34;&#34;&#34;Train stage.&#34;&#34;&#34;
return self.common_train_valid(&#39;train&#39;)
def valid(self):
&#34;&#34;&#34;Valid stage.&#34;&#34;&#34;
return self.common_train_valid(&#39;valid&#39;)
@abstractmethod
def evaluate(self):
&#34;&#34;&#34;Evaluate stage.&#34;&#34;&#34;
...
@abstractmethod
def generate(self):
&#34;&#34;&#34;Generate stage.&#34;&#34;&#34;
...
def run_one_stage(self, stage_name: str):
&#34;&#34;&#34;Run only the specified stage.
This method is useful to only generate samples from a trained experiment
or rerun the validation or evaluation stages.
&#34;&#34;&#34;
fn = {
&#39;generate&#39;: with_rank_rng()(self.generate),
&#39;evaluate&#39;: self.evaluate,
&#39;valid&#39;: self.valid,
}
if stage_name not in fn:
raise ValueError(f&#39;Trying to run stage {stage_name} is not supported.&#39;)
assert len(self.state_dict()) &gt; 0
self._start_epoch()
with torch.no_grad(), self.swap_best_state():
self.run_stage(stage_name, fn[stage_name])
if not self.cfg.execute_inplace:
self.commit(save_checkpoints=False)
@staticmethod
def get_eval_solver_from_sig(sig: str, dtype: tp.Optional[str] = None,
device: tp.Optional[str] = None, autocast: bool = True,
batch_size: tp.Optional[int] = None,
override_cfg: tp.Optional[tp.Union[dict, omegaconf.DictConfig]] = None,
**kwargs):
&#34;&#34;&#34;Mostly a convenience function around audiocraft.train.get_solver_from_sig,
populating all the proper param, deactivating EMA, FSDP, loading the best state,
basically all you need to get a solver ready to &#34;play&#34; with in single GPU mode
and with minimal memory overhead.
Args:
sig (str): signature to load.
dtype (str or None): potential dtype, as a string, i.e. &#39;float16&#39;.
device (str or None): potential device, as a string, i.e. &#39;cuda&#39;.
override_cfg (dict or omegaconf.DictConfig or None): potential device, as a string, i.e. &#39;cuda&#39;.
&#34;&#34;&#34;
from audiocraft import train
our_override_cfg: tp.Dict[str, tp.Any] = {&#39;optim&#39;: {&#39;ema&#39;: {&#39;use&#39;: False}}}
our_override_cfg[&#39;autocast&#39;] = autocast
if dtype is not None:
our_override_cfg[&#39;dtype&#39;] = dtype
if device is not None:
our_override_cfg[&#39;device&#39;] = device
if batch_size is not None:
our_override_cfg[&#39;dataset&#39;] = {&#39;batch_size&#39;: batch_size}
if override_cfg is None:
override_cfg = {}
override_cfg = omegaconf.OmegaConf.merge(
omegaconf.DictConfig(override_cfg), omegaconf.DictConfig(our_override_cfg)) # type: ignore
solver = train.get_solver_from_sig(
sig, override_cfg=override_cfg,
load_best=True, disable_fsdp=True,
ignore_state_keys=[&#39;optimizer&#39;, &#39;ema&#39;], **kwargs)
solver.model.eval()
return solver</code></pre>
</details>
<div class="desc"><p>Standard solver for AudioCraft.</p>
<p>The standard solver implements a base training loop with the following stages:
train, valid, evaluate and generate that are expected to be all defined for
solvers in AudioCraft. It also provides a nice default management of Dora history replay,
checkpoint management across epoch, and logging configuration.</p>
<p>AudioCraft solvers must inherit from the StandardSolver and define the methods
associated to each stage as well as the show, build_model and build_dataloaders methods.</p></div>
<h3>Ancestors</h3>
<ul class="hlist">
<li>abc.ABC</li>
<li>flashy.solver.BaseSolver</li>
</ul>
<h3>Subclasses</h3>
<ul class="hlist">
<li><a title="audiocraft.solvers.compression.CompressionSolver" href="compression.html#audiocraft.solvers.compression.CompressionSolver">CompressionSolver</a></li>
<li><a title="audiocraft.solvers.diffusion.DiffusionSolver" href="diffusion.html#audiocraft.solvers.diffusion.DiffusionSolver">DiffusionSolver</a></li>
<li><a title="audiocraft.solvers.musicgen.MusicGenSolver" href="musicgen.html#audiocraft.solvers.musicgen.MusicGenSolver">MusicGenSolver</a></li>
<li><a title="audiocraft.solvers.watermark.WatermarkSolver" href="watermark.html#audiocraft.solvers.watermark.WatermarkSolver">WatermarkSolver</a></li>
</ul>
<h3>Static methods</h3>
<dl>
<dt id="audiocraft.solvers.base.StandardSolver.get_eval_solver_from_sig"><code class="name flex">
<span>def <span class="ident">get_eval_solver_from_sig</span></span>(<span>sig: str,<br>dtype: str | None = None,<br>device: str | None = None,<br>autocast: bool = True,<br>batch_size: int | None = None,<br>override_cfg: dict | omegaconf.dictconfig.DictConfig | None = None,<br>**kwargs)</span>
</code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">@staticmethod
def get_eval_solver_from_sig(sig: str, dtype: tp.Optional[str] = None,
device: tp.Optional[str] = None, autocast: bool = True,
batch_size: tp.Optional[int] = None,
override_cfg: tp.Optional[tp.Union[dict, omegaconf.DictConfig]] = None,
**kwargs):
&#34;&#34;&#34;Mostly a convenience function around audiocraft.train.get_solver_from_sig,
populating all the proper param, deactivating EMA, FSDP, loading the best state,
basically all you need to get a solver ready to &#34;play&#34; with in single GPU mode
and with minimal memory overhead.
Args:
sig (str): signature to load.
dtype (str or None): potential dtype, as a string, i.e. &#39;float16&#39;.
device (str or None): potential device, as a string, i.e. &#39;cuda&#39;.
override_cfg (dict or omegaconf.DictConfig or None): potential device, as a string, i.e. &#39;cuda&#39;.
&#34;&#34;&#34;
from audiocraft import train
our_override_cfg: tp.Dict[str, tp.Any] = {&#39;optim&#39;: {&#39;ema&#39;: {&#39;use&#39;: False}}}
our_override_cfg[&#39;autocast&#39;] = autocast
if dtype is not None:
our_override_cfg[&#39;dtype&#39;] = dtype
if device is not None:
our_override_cfg[&#39;device&#39;] = device
if batch_size is not None:
our_override_cfg[&#39;dataset&#39;] = {&#39;batch_size&#39;: batch_size}
if override_cfg is None:
override_cfg = {}
override_cfg = omegaconf.OmegaConf.merge(
omegaconf.DictConfig(override_cfg), omegaconf.DictConfig(our_override_cfg)) # type: ignore
solver = train.get_solver_from_sig(
sig, override_cfg=override_cfg,
load_best=True, disable_fsdp=True,
ignore_state_keys=[&#39;optimizer&#39;, &#39;ema&#39;], **kwargs)
solver.model.eval()
return solver</code></pre>
</details>
<div class="desc"><p>Mostly a convenience function around audiocraft.train.get_solver_from_sig,
populating all the proper param, deactivating EMA, FSDP, loading the best state,
basically all you need to get a solver ready to "play" with in single GPU mode
and with minimal memory overhead.</p>
<h2 id="args">Args</h2>
<dl>
<dt><strong><code>sig</code></strong> :&ensp;<code>str</code></dt>
<dd>signature to load.</dd>
<dt><strong><code>dtype</code></strong> :&ensp;<code>str</code> or <code>None</code></dt>
<dd>potential dtype, as a string, i.e. 'float16'.</dd>
<dt><strong><code>device</code></strong> :&ensp;<code>str</code> or <code>None</code></dt>
<dd>potential device, as a string, i.e. 'cuda'.</dd>
<dt><strong><code>override_cfg</code></strong> :&ensp;<code>dict</code> or <code>omegaconf.DictConfig</code> or <code>None</code></dt>
<dd>potential device, as a string, i.e. 'cuda'.</dd>
</dl></div>
</dd>
</dl>
<h3>Instance variables</h3>
<dl>
<dt id="audiocraft.solvers.base.StandardSolver.autocast"><code class="name">prop <span class="ident">autocast</span></code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">@property
def autocast(self):
&#34;&#34;&#34;Convenient autocast (or not) using the solver configuration.&#34;&#34;&#34;
return TorchAutocast(enabled=self.cfg.autocast, device_type=self.device, dtype=self.autocast_dtype)</code></pre>
</details>
<div class="desc"><p>Convenient autocast (or not) using the solver configuration.</p></div>
</dd>
<dt id="audiocraft.solvers.base.StandardSolver.best_metric_name"><code class="name">prop <span class="ident">best_metric_name</span> : str | None</code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">@property
def best_metric_name(self) -&gt; tp.Optional[str]:
&#34;&#34;&#34;Metric name used to identify the best state. This metric should be stored in the metrics
used on the stage for best state identification (most likely, `valid`). If None, then
no best state is saved.
&#34;&#34;&#34;
return None</code></pre>
</details>
<div class="desc"><p>Metric name used to identify the best state. This metric should be stored in the metrics
used on the stage for best state identification (most likely, <code>valid</code>). If None, then
no best state is saved.</p></div>
</dd>
<dt id="audiocraft.solvers.base.StandardSolver.is_training"><code class="name">prop <span class="ident">is_training</span></code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">@property
def is_training(self):
return self.current_stage == &#39;train&#39;</code></pre>
</details>
<div class="desc"></div>
</dd>
<dt id="audiocraft.solvers.base.StandardSolver.log_updates"><code class="name">prop <span class="ident">log_updates</span></code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">@property
def log_updates(self):
# convenient access to log updates
return self._log_updates</code></pre>
</details>
<div class="desc"></div>
</dd>
</dl>
<h3>Methods</h3>
<dl>
<dt id="audiocraft.solvers.base.StandardSolver.build_dataloaders"><code class="name flex">
<span>def <span class="ident">build_dataloaders</span></span>(<span>self)</span>
</code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">@abstractmethod
def build_dataloaders(self):
&#34;&#34;&#34;Method to implement to initialize dataloaders.&#34;&#34;&#34;
...</code></pre>
</details>
<div class="desc"><p>Method to implement to initialize dataloaders.</p></div>
</dd>
<dt id="audiocraft.solvers.base.StandardSolver.build_model"><code class="name flex">
<span>def <span class="ident">build_model</span></span>(<span>self)</span>
</code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">@abstractmethod
def build_model(self):
&#34;&#34;&#34;Method to implement to initialize model.&#34;&#34;&#34;
...</code></pre>
</details>
<div class="desc"><p>Method to implement to initialize model.</p></div>
</dd>
<dt id="audiocraft.solvers.base.StandardSolver.checkpoint_path"><code class="name flex">
<span>def <span class="ident">checkpoint_path</span></span>(<span>self, **kwargs)</span>
</code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">def checkpoint_path(self, **kwargs):
kwargs.setdefault(&#39;use_fsdp&#39;, self.cfg.fsdp.use)
return self.folder / checkpoint.checkpoint_name(**kwargs)</code></pre>
</details>
<div class="desc"></div>
</dd>
<dt id="audiocraft.solvers.base.StandardSolver.checkpoint_path_with_name"><code class="name flex">
<span>def <span class="ident">checkpoint_path_with_name</span></span>(<span>self, name: str, **kwargs)</span>
</code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">def checkpoint_path_with_name(self, name: str, **kwargs):
kwargs.setdefault(&#39;use_fsdp&#39;, self.cfg.fsdp.use)
return self.folder / checkpoint.checkpoint_name(name=name, **kwargs)</code></pre>
</details>
<div class="desc"></div>
</dd>
<dt id="audiocraft.solvers.base.StandardSolver.commit"><code class="name flex">
<span>def <span class="ident">commit</span></span>(<span>self, save_checkpoints: bool = True)</span>
</code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">def commit(self, save_checkpoints: bool = True):
&#34;&#34;&#34;Commit metrics to dora and save checkpoints at the end of an epoch.&#34;&#34;&#34;
# we override commit to introduce more complex checkpoint saving behaviors
self.history.append(self._pending_metrics) # This will increase self.epoch
if save_checkpoints:
self.save_checkpoints()
self._start_epoch()
if flashy.distrib.is_rank_zero():
self.xp.link.update_history(self.history)</code></pre>
</details>
<div class="desc"><p>Commit metrics to dora and save checkpoints at the end of an epoch.</p></div>
</dd>
<dt id="audiocraft.solvers.base.StandardSolver.common_train_valid"><code class="name flex">
<span>def <span class="ident">common_train_valid</span></span>(<span>self, dataset_split: str, **kwargs: Any)</span>
</code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">def common_train_valid(self, dataset_split: str, **kwargs: tp.Any):
&#34;&#34;&#34;Common logic for train and valid stages.&#34;&#34;&#34;
self.model.train(self.is_training)
loader = self.dataloaders[dataset_split]
# get a different order for distributed training, otherwise this will get ignored
if flashy.distrib.world_size() &gt; 1 \
and isinstance(loader.sampler, torch.utils.data.distributed.DistributedSampler):
loader.sampler.set_epoch(self.epoch)
updates_per_epoch = self.train_updates_per_epoch if self.is_training else len(loader)
if self.cfg.benchmark_no_load:
self.logger.warning(&#34;Fake loading for benchmarking: re-using first batch&#34;)
batch = next(iter(loader))
loader = [batch] * updates_per_epoch # type: ignore
lp = self.log_progress(self.current_stage, loader, total=updates_per_epoch, updates=self.log_updates)
average = flashy.averager() # epoch wise average
instant_average = flashy.averager() # average between two logging
metrics: dict = {}
with self.profiler, self.deadlock_detect: # profiler will only run for the first 20 updates.
for idx, batch in enumerate(lp):
self.deadlock_detect.update(&#39;batch&#39;)
if idx &gt;= updates_per_epoch:
break
metrics = {}
metrics = self.run_step(idx, batch, metrics)
self.deadlock_detect.update(&#39;step&#39;)
# run EMA step
if self.ema is not None and self.is_training and (idx + 1) % self.cfg.optim.ema.updates == 0:
self.logger.debug(&#34;EMA model step&#34;)
self.ema.step()
self.deadlock_detect.update(&#39;ema&#39;)
self.profiler.step()
instant_metrics = instant_average(metrics)
if lp.update(**instant_metrics):
instant_average = flashy.averager() # reset averager between two logging
metrics = average(metrics) # epoch wise average
self.deadlock_detect.update(&#39;end_batch&#39;)
metrics = flashy.distrib.average_metrics(metrics, updates_per_epoch)
return metrics</code></pre>
</details>
<div class="desc"><p>Common logic for train and valid stages.</p></div>
</dd>
<dt id="audiocraft.solvers.base.StandardSolver.epoch_checkpoint_path"><code class="name flex">
<span>def <span class="ident">epoch_checkpoint_path</span></span>(<span>self, epoch: int, **kwargs)</span>
</code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">def epoch_checkpoint_path(self, epoch: int, **kwargs):
kwargs.setdefault(&#39;use_fsdp&#39;, self.cfg.fsdp.use)
return self.folder / checkpoint.checkpoint_name(str(epoch), **kwargs)</code></pre>
</details>
<div class="desc"></div>
</dd>
<dt id="audiocraft.solvers.base.StandardSolver.evaluate"><code class="name flex">
<span>def <span class="ident">evaluate</span></span>(<span>self)</span>
</code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">@abstractmethod
def evaluate(self):
&#34;&#34;&#34;Evaluate stage.&#34;&#34;&#34;
...</code></pre>
</details>
<div class="desc"><p>Evaluate stage.</p></div>
</dd>
<dt id="audiocraft.solvers.base.StandardSolver.generate"><code class="name flex">
<span>def <span class="ident">generate</span></span>(<span>self)</span>
</code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">@abstractmethod
def generate(self):
&#34;&#34;&#34;Generate stage.&#34;&#34;&#34;
...</code></pre>
</details>
<div class="desc"><p>Generate stage.</p></div>
</dd>
<dt id="audiocraft.solvers.base.StandardSolver.initialize_ema"><code class="name flex">
<span>def <span class="ident">initialize_ema</span></span>(<span>self)</span>
</code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">def initialize_ema(self):
&#34;&#34;&#34;Initialize exponential moving average with the registered sources.
EMA object is created if the optim.ema.model.decay value is non-null.
&#34;&#34;&#34;
from .builders import get_ema
self.ema = get_ema(self._ema_sources, self.cfg.optim.ema)
if self.ema is None:
self.logger.info(&#39;No EMA on the model.&#39;)
else:
assert self.cfg.optim.ema.updates &gt; 0
self.logger.info(
f&#39;Initializing EMA on the model with decay = {self.ema.decay}&#39;
f&#39; every {self.cfg.optim.ema.updates} updates&#39;
)</code></pre>
</details>
<div class="desc"><p>Initialize exponential moving average with the registered sources.
EMA object is created if the optim.ema.model.decay value is non-null.</p></div>
</dd>
<dt id="audiocraft.solvers.base.StandardSolver.load_checkpoints"><code class="name flex">
<span>def <span class="ident">load_checkpoints</span></span>(<span>self, load_best: bool = False, ignore_state_keys: List[str] = []) > dict | None</span>
</code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">def load_checkpoints(self, load_best: bool = False, ignore_state_keys: tp.List[str] = []) -&gt; tp.Optional[dict]:
&#34;&#34;&#34;Load last checkpoint or the one specified in continue_from.
Args:
load_best (bool): Whether to load from best state dict or not.
Best state dict is always used when not loading the current xp.
ignore_state_keys (list of str): List of sources to ignore when loading the state, e.g. `optimizer`.
Returns:
state (dict, optional): The loaded state dictionary.
&#34;&#34;&#34;
# load checkpoints from xp folder or cfg.continue_from
is_sharded = self.cfg.fsdp.use
load_from_path: tp.Optional[Path] = None
checkpoint_source: tp.Optional[checkpoint.CheckpointSource] = None
if load_best:
self.logger.info(&#34;Trying to load state_dict from best state.&#34;)
state: tp.Optional[dict] = None
rank0_checkpoint_path = self.checkpoint_path(use_fsdp=False)
current_checkpoint_path = self.checkpoint_path()
_pretrained_prefix = &#39;//pretrained/&#39;
continue_pretrained = (self.cfg.continue_from or &#39;&#39;).startswith(_pretrained_prefix)
if rank0_checkpoint_path.exists():
self.logger.info(f&#34;Loading existing checkpoint: {current_checkpoint_path}&#34;)
load_from_path = current_checkpoint_path
checkpoint.check_sharded_checkpoint(current_checkpoint_path, rank0_checkpoint_path)
checkpoint_source = checkpoint.CheckpointSource.CURRENT_XP
elif self.cfg.continue_from and not continue_pretrained:
self.logger.info(f&#34;Continuing from provided checkpoint: {self.cfg.continue_from}&#34;)
# we&#39;re always continuing from consolidated checkpoints: self.cfg.use_fsdp and not continue_best
load_from_path = checkpoint.resolve_checkpoint_path(self.cfg.continue_from, use_fsdp=False)
if load_from_path is None:
self.logger.error(&#39;Could not resolve the continue_from checkpoint %s&#39;, self.cfg.continue_from)
raise RuntimeError(f&#39;Could not resolve continue_from checkpoint {self.cfg.continue_from}&#39;)
checkpoint_source = checkpoint.CheckpointSource.OTHER
if load_from_path is not None:
state = checkpoint.load_checkpoint(load_from_path, is_sharded)
elif continue_pretrained:
self.logger.info(&#34;Loading a pretrained model. Ignoring &#39;load_best&#39; and &#39;ignore_state_keys&#39; params.&#34;)
state = self.load_from_pretrained(self.cfg.continue_from[len(_pretrained_prefix):])
checkpoint_source = checkpoint.CheckpointSource.PRETRAINED
load_best = True
# checkpoints are not from the current xp, we only retrieve the best state
if checkpoint_source is not None and checkpoint_source != checkpoint.CheckpointSource.CURRENT_XP:
assert state is not None
self.logger.info(&#34;Checkpoint source is not the current xp: Load state_dict from best state.&#34;)
load_best = True
state = {key: state[key] for key in self._continue_best_source_keys if key in state}
# loaded checkpoints are FSDP checkpoints: we&#39;re reading the best state
# from FSDP and we drop the regular best_state
if &#39;fsdp_best_state&#39; in state and state[&#39;fsdp_best_state&#39;]:
state.pop(&#39;best_state&#39;, None)
self.logger.info(&#34;... Loaded checkpoint has FSDP best state&#34;)
# FSDP is enabled in the solver, if the loaded checkpoints do not have FSDP support
# then we&#39;re initializing FSDP best state with the regular best state
elif self.cfg.fsdp.use:
if &#39;fsdp_best_state&#39; not in state or not state[&#39;fsdp_best_state&#39;]:
# we swap non-FSDP checkpoints best_state to FSDP-compatible best state
state[&#39;fsdp_best_state&#39;] = state.pop(&#39;best_state&#39;)
self.logger.info(&#34;... Loaded checkpoint does not have FSDP best state. Use regular best state&#34;)
if state is not None:
if load_best:
self.logger.info(&#34;Ignoring keys when loading best %r&#34;, ignore_state_keys)
for key in set(ignore_state_keys):
if key in state:
state.pop(key)
has_best_state = &#39;best_state&#39; in state or &#39;fsdp_best_state&#39; in state
assert has_best_state, (&#34;Trying to load best state but neither &#39;best_state&#39;&#34;,
&#34; or &#39;fsdp_best_state&#39; found in checkpoints.&#34;)
self.load_state_dict(state)
# for FSDP, let&#39;s make extra sure nothing bad happened with out of sync
# checkpoints across workers.
epoch = float(self.epoch)
avg_epoch = flashy.distrib.average_metrics({&#39;epoch&#39;: epoch})[&#39;epoch&#39;]
if avg_epoch != epoch:
raise RuntimeError(
f&#34;Inconsistent loading of checkpoints happened, our epoch is {epoch} &#34;
f&#34;but average of epochs is {avg_epoch}, at least one gpu must have a &#34;
&#34;different epoch number.&#34;)
# on load_best, properly reinitialize state_dict, best states and ema
# otherwise we load from the current xp and don&#39;t alter anything
if load_best:
self.logger.info(&#34;Loading state_dict from best state.&#34;)
if not self.cfg.fsdp.use and self.fsdp_best_state:
# loading from an FSDP checkpoint but with FSDP deactivated
self.logger.info(&#34;... Loading from FSDP best state dict.&#34;)
self.best_state.load_state_dict(self.fsdp_best_state)
# if load_best, we permanently override the regular state_dict with the best state
if self.cfg.fsdp.use:
self.logger.info(&#34;FSDP is used, loading from FSDP best state.&#34;)
with fsdp.switch_to_full_state_dict(self._fsdp_modules):
# this might be really fragile but okay for now.
self.load_state_dict(self.fsdp_best_state)
else:
# we permanently swap the stateful objects to their best state
self._load_new_state_dict(self.best_state.state_dict())
# the EMA modules should also be instantiated with best state.
# the easiest way to do so is to reinitialize a new EMA with best state loaded.
if self.ema is not None:
self.logger.info(&#34;Re-initializing EMA from best state&#34;)
self.initialize_ema()
if self.cfg.fsdp.use:
self.logger.info(&#34;Re-initializing best state after using FSDP best state.&#34;)
for name in self.best_state.states.keys():
state_source = self._get_state_source(name)
self.best_state.update(name, state_source)
return state</code></pre>
</details>
<div class="desc"><p>Load last checkpoint or the one specified in continue_from.</p>
<h2 id="args">Args</h2>
<dl>
<dt><strong><code>load_best</code></strong> :&ensp;<code>bool</code></dt>
<dd>Whether to load from best state dict or not.
Best state dict is always used when not loading the current xp.</dd>
<dt><strong><code>ignore_state_keys</code></strong> :&ensp;<code>list</code> of <code>str</code></dt>
<dd>List of sources to ignore when loading the state, e.g. <code>optimizer</code>.</dd>
</dl>
<h2 id="returns">Returns</h2>
<p>state (dict, optional): The loaded state dictionary.</p></div>
</dd>
<dt id="audiocraft.solvers.base.StandardSolver.load_from_pretrained"><code class="name flex">
<span>def <span class="ident">load_from_pretrained</span></span>(<span>self, name: str) > dict</span>
</code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">def load_from_pretrained(self, name: str) -&gt; dict:
raise NotImplementedError(&#34;Solver does not provide a way to load pretrained models.&#34;)</code></pre>
</details>
<div class="desc"></div>
</dd>
<dt id="audiocraft.solvers.base.StandardSolver.log_model_summary"><code class="name flex">
<span>def <span class="ident">log_model_summary</span></span>(<span>self, model: torch.nn.modules.module.Module)</span>
</code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">def log_model_summary(self, model: nn.Module):
&#34;&#34;&#34;Log model summary, architecture and size of the model.&#34;&#34;&#34;
self.logger.info(model)
mb = sum(p.numel() for p in model.parameters()) * 4 / 2 ** 20
self.logger.info(&#34;Size: %.1f MB&#34;, mb)</code></pre>
</details>
<div class="desc"><p>Log model summary, architecture and size of the model.</p></div>
</dd>
<dt id="audiocraft.solvers.base.StandardSolver.register_best_state"><code class="name flex">
<span>def <span class="ident">register_best_state</span></span>(<span>self, *args: str)</span>
</code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">def register_best_state(self, *args: str):
&#34;&#34;&#34;Register state sources in `BestStateDictManager` to keep their best states along with their
latest states. The best state will be used at evaluation stages instead of the latest states.
Shortcut around `BestStateDictManager.register` method. You can pass any number of
attribute, included nested attributes and those will be included into the checkpoints
and automatically restored when `BaseSolver.restore` is called.
&#34;&#34;&#34;
for name in args:
state_source = self._get_state_source(name)
assert name in self.stateful.sources, &#34;Registered states in best should be registered in stateful first!&#34;
self.best_state.register(name, state_source)</code></pre>
</details>
<div class="desc"><p>Register state sources in <code>BestStateDictManager</code> to keep their best states along with their
latest states. The best state will be used at evaluation stages instead of the latest states.</p>
<p>Shortcut around <code>BestStateDictManager.register</code> method. You can pass any number of
attribute, included nested attributes and those will be included into the checkpoints
and automatically restored when <code>BaseSolver.restore</code> is called.</p></div>
</dd>
<dt id="audiocraft.solvers.base.StandardSolver.register_ema"><code class="name flex">
<span>def <span class="ident">register_ema</span></span>(<span>self, *args: str)</span>
</code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">def register_ema(self, *args: str):
&#34;&#34;&#34;Register state sources for exponential moving average.
The registered sources are used to instantiate a ModuleDictEMA instance.
The ModuleDictEMA keeps a `nn.ModuleDict` module that is updated when self.ema.step() is called
and swapped with the original state sources with self.swap_ema_state() method.
Usage:
self.register_ema(&#39;model&#39;)
&#34;&#34;&#34;
assert self.ema is None, &#34;Cannot register state source to already instantiated EMA.&#34;
for name in args:
self._ema_sources[name] = getattr(self, name)</code></pre>
</details>
<div class="desc"><p>Register state sources for exponential moving average.</p>
<p>The registered sources are used to instantiate a ModuleDictEMA instance.
The ModuleDictEMA keeps a <code>nn.ModuleDict</code> module that is updated when self.ema.step() is called
and swapped with the original state sources with self.swap_ema_state() method.</p>
<h2 id="usage">Usage</h2>
<p>self.register_ema('model')</p></div>
</dd>
<dt id="audiocraft.solvers.base.StandardSolver.restore"><code class="name flex">
<span>def <span class="ident">restore</span></span>(<span>self,<br>load_best: bool = False,<br>replay_metrics: bool = False,<br>ignore_state_keys: List[str] = []) > bool</span>
</code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">def restore(self, load_best: bool = False, replay_metrics: bool = False,
ignore_state_keys: tp.List[str] = []) -&gt; bool:
&#34;&#34;&#34;Restore the status of a solver for a given xp.
Args:
load_best (bool): if `True`, load the best state from the checkpoint.
replay_metrics (bool): if `True`, logs all the metrics from past epochs.
ignore_state_keys (list of str): list of sources to ignore when loading the state, e.g. `optimizer`.
&#34;&#34;&#34;
self.logger.info(&#34;Restoring weights and history.&#34;)
restored_checkpoints = self.load_checkpoints(load_best, ignore_state_keys)
self.logger.info(&#34;Model hash: %s&#34;, model_hash(self.model))
if replay_metrics and len(self.history) &gt; 0:
self.logger.info(&#34;Replaying past metrics...&#34;)
for epoch, stages in enumerate(self.history):
for stage_name, metrics in stages.items():
# We manually log the metrics summary to the result logger
# as we don&#39;t want to add them to the pending metrics
self.result_logger._log_summary(stage_name, metrics, step=epoch + 1, step_name=&#39;epoch&#39;,
formatter=self.get_formatter(stage_name))
return restored_checkpoints is not None</code></pre>
</details>
<div class="desc"><p>Restore the status of a solver for a given xp.</p>
<h2 id="args">Args</h2>
<dl>
<dt><strong><code>load_best</code></strong> :&ensp;<code>bool</code></dt>
<dd>if <code>True</code>, load the best state from the checkpoint.</dd>
<dt><strong><code>replay_metrics</code></strong> :&ensp;<code>bool</code></dt>
<dd>if <code>True</code>, logs all the metrics from past epochs.</dd>
<dt><strong><code>ignore_state_keys</code></strong> :&ensp;<code>list</code> of <code>str</code></dt>
<dd>list of sources to ignore when loading the state, e.g. <code>optimizer</code>.</dd>
</dl></div>
</dd>
<dt id="audiocraft.solvers.base.StandardSolver.run"><code class="name flex">
<span>def <span class="ident">run</span></span>(<span>self)</span>
</code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">def run(self):
&#34;&#34;&#34;Training loop.&#34;&#34;&#34;
assert len(self.state_dict()) &gt; 0
self.restore(replay_metrics=True) # load checkpoint and replay history
self.log_hyperparams(dict_from_config(self.cfg))
for epoch in range(self.epoch, self.cfg.optim.epochs + 1):
if self.should_stop_training():
return
self.run_epoch()
# Commit will send the metrics to Dora and save checkpoints by default.
self.commit()</code></pre>
</details>
<div class="desc"><p>Training loop.</p></div>
</dd>
<dt id="audiocraft.solvers.base.StandardSolver.run_epoch"><code class="name flex">
<span>def <span class="ident">run_epoch</span></span>(<span>self)</span>
</code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">def run_epoch(self):
&#34;&#34;&#34;Run a single epoch with all stages.
Metrics for a given stage are stored in _pending_metrics and committed by the solver afterwards.
Children solvers can extend this method with custom behavior, e.g.:
def run_epoch(self):
... # custom code
super().run_epoch()
... # custom code
&#34;&#34;&#34;
self.run_stage(&#39;train&#39;, self.train)
with torch.no_grad():
with self.swap_ema_state():
self.run_stage(&#39;valid&#39;, self.valid)
# the best state is updated with EMA states if available
self.update_best_state_from_stage(&#39;valid&#39;)
with self.swap_best_state():
if self.should_run_stage(&#39;evaluate&#39;):
self.run_stage(&#39;evaluate&#39;, self.evaluate)
if self.should_run_stage(&#39;generate&#39;):
self.run_stage(&#39;generate&#39;, with_rank_rng()(self.generate))</code></pre>
</details>
<div class="desc"><p>Run a single epoch with all stages.</p>
<p>Metrics for a given stage are stored in _pending_metrics and committed by the solver afterwards.
Children solvers can extend this method with custom behavior, e.g.:</p>
<pre><code>def run_epoch(self):
... # custom code
super().run_epoch()
... # custom code
</code></pre></div>
</dd>
<dt id="audiocraft.solvers.base.StandardSolver.run_one_stage"><code class="name flex">
<span>def <span class="ident">run_one_stage</span></span>(<span>self, stage_name: str)</span>
</code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">def run_one_stage(self, stage_name: str):
&#34;&#34;&#34;Run only the specified stage.
This method is useful to only generate samples from a trained experiment
or rerun the validation or evaluation stages.
&#34;&#34;&#34;
fn = {
&#39;generate&#39;: with_rank_rng()(self.generate),
&#39;evaluate&#39;: self.evaluate,
&#39;valid&#39;: self.valid,
}
if stage_name not in fn:
raise ValueError(f&#39;Trying to run stage {stage_name} is not supported.&#39;)
assert len(self.state_dict()) &gt; 0
self._start_epoch()
with torch.no_grad(), self.swap_best_state():
self.run_stage(stage_name, fn[stage_name])
if not self.cfg.execute_inplace:
self.commit(save_checkpoints=False)</code></pre>
</details>
<div class="desc"><p>Run only the specified stage.
This method is useful to only generate samples from a trained experiment
or rerun the validation or evaluation stages.</p></div>
</dd>
<dt id="audiocraft.solvers.base.StandardSolver.run_step"><code class="name flex">
<span>def <span class="ident">run_step</span></span>(<span>self, idx: int, batch: Any, metrics: dict)</span>
</code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">@abstractmethod
def run_step(self, idx: int, batch: tp.Any, metrics: dict):
&#34;&#34;&#34;Perform one training or valid step on a given batch.&#34;&#34;&#34;
...</code></pre>
</details>
<div class="desc"><p>Perform one training or valid step on a given batch.</p></div>
</dd>
<dt id="audiocraft.solvers.base.StandardSolver.save_checkpoints"><code class="name flex">
<span>def <span class="ident">save_checkpoints</span></span>(<span>self)</span>
</code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">def save_checkpoints(self):
&#34;&#34;&#34;Save checkpoint, optionally keeping a copy for a given epoch.&#34;&#34;&#34;
is_sharded = self.cfg.fsdp.use
if not flashy.distrib.is_rank_zero() and not is_sharded:
return
self.logger.info(&#34;Model hash: %s&#34;, model_hash(self.model))
state = self.state_dict()
epoch = self.epoch - 1 # pushing metrics will increase the epoch in Flashy, so we do -1 here
# save minimal state_dict as new checkpoint every X epoch
if self.cfg.checkpoint.save_every:
if epoch % self.cfg.checkpoint.save_every == 0:
minimal_state = state
if self.cfg.checkpoint.keep_every_states is not None and len(self.cfg.checkpoint.keep_every_states) &gt; 0:
minimal_state = {
name: source for name, source in state.items()
if name in self.cfg.checkpoint.keep_every_states
}
epoch_checkpoint_path = self.epoch_checkpoint_path(epoch)
checkpoint.save_checkpoint(minimal_state, epoch_checkpoint_path, is_sharded)
# save checkpoint as latest checkpoint
if self.cfg.checkpoint.save_last:
last_checkpoint_path = self.checkpoint_path()
checkpoint.save_checkpoint(state, last_checkpoint_path, is_sharded)
# flush any stale checkpoint to reduce disk footprint
checkpoint.flush_stale_checkpoints(self.checkpoint_path())</code></pre>
</details>
<div class="desc"><p>Save checkpoint, optionally keeping a copy for a given epoch.</p></div>
</dd>
<dt id="audiocraft.solvers.base.StandardSolver.should_run_stage"><code class="name flex">
<span>def <span class="ident">should_run_stage</span></span>(<span>self, stage_name) > bool</span>
</code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">def should_run_stage(self, stage_name) -&gt; bool:
&#34;&#34;&#34;Check whether we want to run the specified stages.&#34;&#34;&#34;
stage_every = self.cfg[stage_name].get(&#39;every&#39;, None)
is_last_epoch = self.epoch == self.cfg.optim.epochs
is_epoch_every = (stage_every and self.epoch % stage_every == 0)
return is_last_epoch or is_epoch_every</code></pre>
</details>
<div class="desc"><p>Check whether we want to run the specified stages.</p></div>
</dd>
<dt id="audiocraft.solvers.base.StandardSolver.should_stop_training"><code class="name flex">
<span>def <span class="ident">should_stop_training</span></span>(<span>self) > bool</span>
</code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">def should_stop_training(self) -&gt; bool:
&#34;&#34;&#34;Check whether we should stop training or not.&#34;&#34;&#34;
return self.epoch &gt; self.cfg.optim.epochs</code></pre>
</details>
<div class="desc"><p>Check whether we should stop training or not.</p></div>
</dd>
<dt id="audiocraft.solvers.base.StandardSolver.show"><code class="name flex">
<span>def <span class="ident">show</span></span>(<span>self)</span>
</code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">@abstractmethod
def show(self):
&#34;&#34;&#34;Method to log any information without running the job.&#34;&#34;&#34;
...</code></pre>
</details>
<div class="desc"><p>Method to log any information without running the job.</p></div>
</dd>
<dt id="audiocraft.solvers.base.StandardSolver.swap_best_state"><code class="name flex">
<span>def <span class="ident">swap_best_state</span></span>(<span>self)</span>
</code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">@contextmanager
def swap_best_state(self):
self.logger.debug(f&#34;Swapping to best state for: {&#39;, &#39;.join(self.best_state.state_dict().keys())}&#34;)
old_states = self._load_new_state_dict(self.best_state.state_dict())
try:
yield
finally:
self.logger.debug(&#34;Swapping back from best to original state&#34;)
for name, old_state in old_states.items():
state_source = self._get_state_source(name)
state_source.load_state_dict(old_state)</code></pre>
</details>
<div class="desc"></div>
</dd>
<dt id="audiocraft.solvers.base.StandardSolver.swap_ema_state"><code class="name flex">
<span>def <span class="ident">swap_ema_state</span></span>(<span>self)</span>
</code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">@contextmanager
def swap_ema_state(self):
if self.ema is None:
yield
else:
ema_state_dict = self.ema.state_dict()[&#39;state&#39;]
self.logger.debug(f&#34;Swapping to EMA state for: {&#39;, &#39;.join(ema_state_dict.keys())}&#34;)
old_states = self._load_new_state_dict(ema_state_dict)
try:
yield
finally:
self.logger.debug(&#34;Swapping back from EMA state to original state&#34;)
for name, old_state in old_states.items():
state_source = self._get_state_source(name)
state_source.load_state_dict(old_state)</code></pre>
</details>
<div class="desc"></div>
</dd>
<dt id="audiocraft.solvers.base.StandardSolver.train"><code class="name flex">
<span>def <span class="ident">train</span></span>(<span>self)</span>
</code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">def train(self):
&#34;&#34;&#34;Train stage.&#34;&#34;&#34;
return self.common_train_valid(&#39;train&#39;)</code></pre>
</details>
<div class="desc"><p>Train stage.</p></div>
</dd>
<dt id="audiocraft.solvers.base.StandardSolver.update_best_state_from_stage"><code class="name flex">
<span>def <span class="ident">update_best_state_from_stage</span></span>(<span>self, stage_name: str = 'valid')</span>
</code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">def update_best_state_from_stage(self, stage_name: str = &#39;valid&#39;):
&#34;&#34;&#34;Update latest best state based on pending metrics of a given stage. This method relies
on the `BestStateDictManager.update` method to update the best state_dict with latest weights
if the registered states happen to match to the best performing setup.
&#34;&#34;&#34;
if self.best_metric_name is None:
# when no best metric is defined, the last state is always the best
self._new_best_state = True
self.logger.info(&#34;Updating best state with current state.&#34;)
else:
assert stage_name in self._pending_metrics, f&#34;Metrics for stage {stage_name} not found.&#34;
assert self.best_metric_name in self._pending_metrics[stage_name], \
f&#34;Best metric not found in {stage_name} metrics. Cannot register best state&#34;
current_score = self._pending_metrics[stage_name][self.best_metric_name]
all_best_metric_scores = [
past_metrics[stage_name][self.best_metric_name]
for past_metrics in self.history
]
all_best_metric_scores.append(current_score)
best_score = min(all_best_metric_scores)
self._new_best_state = current_score == best_score
if self._new_best_state:
old_best = min(all_best_metric_scores[:-1] + [float(&#39;inf&#39;)])
self.logger.info(
f&#34;New best state with {self.best_metric_name}={current_score:.3f} (was {old_best:.3f})&#34;)
if self._new_best_state:
if self.cfg.fsdp.use:
# this will give an empty state dict on all ranks but the rank 0
# which will have a copy in memory of the full model.
with fsdp.switch_to_full_state_dict(self._fsdp_modules):
for name in self.best_state.states.keys():
state_source = self._get_state_source(name)
self.best_state.update(name, state_source)
# we save to a different dict.
self.fsdp_best_state.update(self.best_state.state_dict())
# We cannot efficiently load fsdp_best_state when using FSDP,
# so we have do do a second pass, with the local shards.
for name in self.best_state.states.keys():
state_source = self._get_state_source(name)
self.best_state.update(name, state_source)</code></pre>
</details>
<div class="desc"><p>Update latest best state based on pending metrics of a given stage. This method relies
on the <code>BestStateDictManager.update</code> method to update the best state_dict with latest weights
if the registered states happen to match to the best performing setup.</p></div>
</dd>
<dt id="audiocraft.solvers.base.StandardSolver.valid"><code class="name flex">
<span>def <span class="ident">valid</span></span>(<span>self)</span>
</code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">def valid(self):
&#34;&#34;&#34;Valid stage.&#34;&#34;&#34;
return self.common_train_valid(&#39;valid&#39;)</code></pre>
</details>
<div class="desc"><p>Valid stage.</p></div>
</dd>
<dt id="audiocraft.solvers.base.StandardSolver.wrap_with_fsdp"><code class="name flex">
<span>def <span class="ident">wrap_with_fsdp</span></span>(<span>self, model: torch.nn.modules.module.Module, *args, **kwargs)</span>
</code></dt>
<dd>
<details class="source">
<summary>
<span>Expand source code</span>
</summary>
<pre><code class="python">def wrap_with_fsdp(self, model: torch.nn.Module, *args, **kwargs):
model = fsdp.wrap_with_fsdp(self.cfg.fsdp, model, *args, **kwargs)
if isinstance(model, fsdp.FSDP):
self._fsdp_modules.append(model)
return model</code></pre>
</details>
<div class="desc"></div>
</dd>
</dl>
</dd>
</dl>
</section>
</article>
<nav id="sidebar">
<div class="toc">
<ul></ul>
</div>
<ul id="index">
<li><h3>Super-module</h3>
<ul>
<li><code><a title="audiocraft.solvers" href="index.html">audiocraft.solvers</a></code></li>
</ul>
</li>
<li><h3><a href="#header-classes">Classes</a></h3>
<ul>
<li>
<h4><code><a title="audiocraft.solvers.base.StandardSolver" href="#audiocraft.solvers.base.StandardSolver">StandardSolver</a></code></h4>
<ul class="">
<li><code><a title="audiocraft.solvers.base.StandardSolver.autocast" href="#audiocraft.solvers.base.StandardSolver.autocast">autocast</a></code></li>
<li><code><a title="audiocraft.solvers.base.StandardSolver.best_metric_name" href="#audiocraft.solvers.base.StandardSolver.best_metric_name">best_metric_name</a></code></li>
<li><code><a title="audiocraft.solvers.base.StandardSolver.build_dataloaders" href="#audiocraft.solvers.base.StandardSolver.build_dataloaders">build_dataloaders</a></code></li>
<li><code><a title="audiocraft.solvers.base.StandardSolver.build_model" href="#audiocraft.solvers.base.StandardSolver.build_model">build_model</a></code></li>
<li><code><a title="audiocraft.solvers.base.StandardSolver.checkpoint_path" href="#audiocraft.solvers.base.StandardSolver.checkpoint_path">checkpoint_path</a></code></li>
<li><code><a title="audiocraft.solvers.base.StandardSolver.checkpoint_path_with_name" href="#audiocraft.solvers.base.StandardSolver.checkpoint_path_with_name">checkpoint_path_with_name</a></code></li>
<li><code><a title="audiocraft.solvers.base.StandardSolver.commit" href="#audiocraft.solvers.base.StandardSolver.commit">commit</a></code></li>
<li><code><a title="audiocraft.solvers.base.StandardSolver.common_train_valid" href="#audiocraft.solvers.base.StandardSolver.common_train_valid">common_train_valid</a></code></li>
<li><code><a title="audiocraft.solvers.base.StandardSolver.epoch_checkpoint_path" href="#audiocraft.solvers.base.StandardSolver.epoch_checkpoint_path">epoch_checkpoint_path</a></code></li>
<li><code><a title="audiocraft.solvers.base.StandardSolver.evaluate" href="#audiocraft.solvers.base.StandardSolver.evaluate">evaluate</a></code></li>
<li><code><a title="audiocraft.solvers.base.StandardSolver.generate" href="#audiocraft.solvers.base.StandardSolver.generate">generate</a></code></li>
<li><code><a title="audiocraft.solvers.base.StandardSolver.get_eval_solver_from_sig" href="#audiocraft.solvers.base.StandardSolver.get_eval_solver_from_sig">get_eval_solver_from_sig</a></code></li>
<li><code><a title="audiocraft.solvers.base.StandardSolver.initialize_ema" href="#audiocraft.solvers.base.StandardSolver.initialize_ema">initialize_ema</a></code></li>
<li><code><a title="audiocraft.solvers.base.StandardSolver.is_training" href="#audiocraft.solvers.base.StandardSolver.is_training">is_training</a></code></li>
<li><code><a title="audiocraft.solvers.base.StandardSolver.load_checkpoints" href="#audiocraft.solvers.base.StandardSolver.load_checkpoints">load_checkpoints</a></code></li>
<li><code><a title="audiocraft.solvers.base.StandardSolver.load_from_pretrained" href="#audiocraft.solvers.base.StandardSolver.load_from_pretrained">load_from_pretrained</a></code></li>
<li><code><a title="audiocraft.solvers.base.StandardSolver.log_model_summary" href="#audiocraft.solvers.base.StandardSolver.log_model_summary">log_model_summary</a></code></li>
<li><code><a title="audiocraft.solvers.base.StandardSolver.log_updates" href="#audiocraft.solvers.base.StandardSolver.log_updates">log_updates</a></code></li>
<li><code><a title="audiocraft.solvers.base.StandardSolver.register_best_state" href="#audiocraft.solvers.base.StandardSolver.register_best_state">register_best_state</a></code></li>
<li><code><a title="audiocraft.solvers.base.StandardSolver.register_ema" href="#audiocraft.solvers.base.StandardSolver.register_ema">register_ema</a></code></li>
<li><code><a title="audiocraft.solvers.base.StandardSolver.restore" href="#audiocraft.solvers.base.StandardSolver.restore">restore</a></code></li>
<li><code><a title="audiocraft.solvers.base.StandardSolver.run" href="#audiocraft.solvers.base.StandardSolver.run">run</a></code></li>
<li><code><a title="audiocraft.solvers.base.StandardSolver.run_epoch" href="#audiocraft.solvers.base.StandardSolver.run_epoch">run_epoch</a></code></li>
<li><code><a title="audiocraft.solvers.base.StandardSolver.run_one_stage" href="#audiocraft.solvers.base.StandardSolver.run_one_stage">run_one_stage</a></code></li>
<li><code><a title="audiocraft.solvers.base.StandardSolver.run_step" href="#audiocraft.solvers.base.StandardSolver.run_step">run_step</a></code></li>
<li><code><a title="audiocraft.solvers.base.StandardSolver.save_checkpoints" href="#audiocraft.solvers.base.StandardSolver.save_checkpoints">save_checkpoints</a></code></li>
<li><code><a title="audiocraft.solvers.base.StandardSolver.should_run_stage" href="#audiocraft.solvers.base.StandardSolver.should_run_stage">should_run_stage</a></code></li>
<li><code><a title="audiocraft.solvers.base.StandardSolver.should_stop_training" href="#audiocraft.solvers.base.StandardSolver.should_stop_training">should_stop_training</a></code></li>
<li><code><a title="audiocraft.solvers.base.StandardSolver.show" href="#audiocraft.solvers.base.StandardSolver.show">show</a></code></li>
<li><code><a title="audiocraft.solvers.base.StandardSolver.swap_best_state" href="#audiocraft.solvers.base.StandardSolver.swap_best_state">swap_best_state</a></code></li>
<li><code><a title="audiocraft.solvers.base.StandardSolver.swap_ema_state" href="#audiocraft.solvers.base.StandardSolver.swap_ema_state">swap_ema_state</a></code></li>
<li><code><a title="audiocraft.solvers.base.StandardSolver.train" href="#audiocraft.solvers.base.StandardSolver.train">train</a></code></li>
<li><code><a title="audiocraft.solvers.base.StandardSolver.update_best_state_from_stage" href="#audiocraft.solvers.base.StandardSolver.update_best_state_from_stage">update_best_state_from_stage</a></code></li>
<li><code><a title="audiocraft.solvers.base.StandardSolver.valid" href="#audiocraft.solvers.base.StandardSolver.valid">valid</a></code></li>
<li><code><a title="audiocraft.solvers.base.StandardSolver.wrap_with_fsdp" href="#audiocraft.solvers.base.StandardSolver.wrap_with_fsdp">wrap_with_fsdp</a></code></li>
</ul>
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