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chore: import upstream snapshot with attribution
2026-07-13 12:43:05 +08:00

236 行
6.1 KiB
TypeScript

/**
* Discord local connector setup HTTP routes.
*
* Implements the shared setup contract defined in
* `@elizaos/core` (`packages/core/src/types/connector-setup.ts`):
*
* GET /api/setup/discord/status connection + auth status
* POST /api/setup/discord/start start OAuth authorize flow
* POST /api/setup/discord/cancel tear down session and clear config
*
* Post-setup data routes (guilds, channels, subscriptions) live in
* `./data-routes.ts` under `/api/discord/` — they're invoked after the
* connector is authorized to drive the channel-picker UI, so they are
* not part of the setup state machine.
*
* These routes are registered with `rawPath: true` so they mount at their
* canonical paths without the plugin-name prefix.
*/
import {
buildSetupError,
type IAgentRuntime,
type Route,
type RouteRequest,
type RouteResponse,
type SetupState,
type SetupStatusResponse,
} from "@elizaos/core";
import { DISCORD_LOCAL_SERVICE_NAME } from "./discord-local-service";
// ── Discord types ───────────────────────────────────────────────────────
interface DiscordLocalServiceLike {
getStatus(): Record<string, unknown>;
authorize(): Promise<Record<string, unknown>>;
disconnectSession(): Promise<void>;
listGuilds(): Promise<Array<Record<string, unknown>>>;
listChannels(guildId: string): Promise<Array<Record<string, unknown>>>;
subscribeChannelMessages(channelIds: string[]): Promise<string[]>;
}
function isDiscordLocalServiceLike(
service: unknown,
): service is DiscordLocalServiceLike {
if (!service || typeof service !== "object") return false;
const candidate = service as Record<string, unknown>;
return (
typeof candidate.getStatus === "function" &&
typeof candidate.authorize === "function" &&
typeof candidate.disconnectSession === "function" &&
typeof candidate.listGuilds === "function" &&
typeof candidate.listChannels === "function" &&
typeof candidate.subscribeChannelMessages === "function"
);
}
function resolveService(
runtime: IAgentRuntime,
): DiscordLocalServiceLike | null {
const raw = runtime.getService(DISCORD_LOCAL_SERVICE_NAME);
return isDiscordLocalServiceLike(raw) ? raw : null;
}
interface DiscordServiceStatusShape {
available: boolean;
connected: boolean;
authenticated: boolean;
currentUser?: unknown;
subscribedChannelIds: string[];
configuredChannelIds: string[];
scopes: string[];
lastError: string | null;
ipcPath: string | null;
reason?: string;
}
function getUnregisteredDetail(): DiscordServiceStatusShape {
return {
available: false,
connected: false,
authenticated: false,
currentUser: null,
subscribedChannelIds: [],
configuredChannelIds: [],
scopes: [],
lastError: "discord-local service not registered",
ipcPath: null,
reason: "discord-local service not registered",
};
}
function buildStatusResponse(
runtime: IAgentRuntime,
): SetupStatusResponse<DiscordServiceStatusShape> {
const service = resolveService(runtime);
if (!service) {
return {
connector: "discord",
state: "idle",
detail: getUnregisteredDetail(),
};
}
const detail = service.getStatus() as unknown as DiscordServiceStatusShape;
const state: SetupState = detail.authenticated
? "paired"
: detail.lastError
? "error"
: detail.connected
? "configuring"
: "idle";
return {
connector: "discord",
state,
detail,
};
}
// ── GET /api/setup/discord/status ───────────────────────────────────────
async function handleStatus(
_req: RouteRequest,
res: RouteResponse,
runtime: IAgentRuntime,
): Promise<void> {
res.status(200).json(buildStatusResponse(runtime));
}
// ── POST /api/setup/discord/start ───────────────────────────────────────
async function handleStart(
_req: RouteRequest,
res: RouteResponse,
runtime: IAgentRuntime,
): Promise<void> {
const service = resolveService(runtime);
if (!service) {
res
.status(503)
.json(
buildSetupError(
"service_unavailable",
"discord-local service not registered",
),
);
return;
}
try {
const detail =
(await service.authorize()) as unknown as DiscordServiceStatusShape;
const state: SetupState = detail.authenticated
? "paired"
: detail.lastError
? "error"
: "configuring";
res.status(200).json({
connector: "discord",
state,
detail,
} satisfies SetupStatusResponse<DiscordServiceStatusShape>);
} catch (err) {
res
.status(500)
.json(
buildSetupError(
"internal_error",
`failed to authorize discord-local: ${err instanceof Error ? err.message : String(err)}`,
),
);
}
}
// ── POST /api/setup/discord/cancel ──────────────────────────────────────
async function handleCancel(
_req: RouteRequest,
res: RouteResponse,
runtime: IAgentRuntime,
): Promise<void> {
const service = resolveService(runtime);
if (!service) {
res
.status(503)
.json(
buildSetupError(
"service_unavailable",
"discord-local service not registered",
),
);
return;
}
try {
await service.disconnectSession();
res.status(200).json({
connector: "discord",
state: "idle",
} satisfies SetupStatusResponse<undefined>);
} catch (err) {
res
.status(500)
.json(
buildSetupError(
"internal_error",
`failed to disconnect discord-local: ${err instanceof Error ? err.message : String(err)}`,
),
);
}
}
/**
* Plugin routes for Discord local setup.
*
* Setup-shaped endpoints live under `/api/setup/discord/`. Post-setup
* data fetches (guilds, channels, subscriptions) live in
* `./data-routes.ts` under `/api/discord/`.
*/
export const discordSetupRoutes: Route[] = [
{
type: "GET",
path: "/api/setup/discord/status",
handler: handleStatus,
rawPath: true,
},
{
type: "POST",
path: "/api/setup/discord/start",
handler: handleStart,
rawPath: true,
},
{
type: "POST",
path: "/api/setup/discord/cancel",
handler: handleCancel,
rawPath: true,
},
];