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236 行
6.1 KiB
TypeScript
236 行
6.1 KiB
TypeScript
/**
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* Discord local connector setup HTTP routes.
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*
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* Implements the shared setup contract defined in
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* `@elizaos/core` (`packages/core/src/types/connector-setup.ts`):
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*
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* GET /api/setup/discord/status connection + auth status
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* POST /api/setup/discord/start start OAuth authorize flow
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* POST /api/setup/discord/cancel tear down session and clear config
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*
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* Post-setup data routes (guilds, channels, subscriptions) live in
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* `./data-routes.ts` under `/api/discord/` — they're invoked after the
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* connector is authorized to drive the channel-picker UI, so they are
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* not part of the setup state machine.
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*
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* These routes are registered with `rawPath: true` so they mount at their
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* canonical paths without the plugin-name prefix.
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*/
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import {
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buildSetupError,
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type IAgentRuntime,
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type Route,
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type RouteRequest,
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type RouteResponse,
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type SetupState,
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type SetupStatusResponse,
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} from "@elizaos/core";
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import { DISCORD_LOCAL_SERVICE_NAME } from "./discord-local-service";
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// ── Discord types ───────────────────────────────────────────────────────
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interface DiscordLocalServiceLike {
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getStatus(): Record<string, unknown>;
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authorize(): Promise<Record<string, unknown>>;
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disconnectSession(): Promise<void>;
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listGuilds(): Promise<Array<Record<string, unknown>>>;
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listChannels(guildId: string): Promise<Array<Record<string, unknown>>>;
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subscribeChannelMessages(channelIds: string[]): Promise<string[]>;
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}
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function isDiscordLocalServiceLike(
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service: unknown,
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): service is DiscordLocalServiceLike {
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if (!service || typeof service !== "object") return false;
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const candidate = service as Record<string, unknown>;
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return (
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typeof candidate.getStatus === "function" &&
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typeof candidate.authorize === "function" &&
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typeof candidate.disconnectSession === "function" &&
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typeof candidate.listGuilds === "function" &&
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typeof candidate.listChannels === "function" &&
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typeof candidate.subscribeChannelMessages === "function"
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);
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}
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function resolveService(
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runtime: IAgentRuntime,
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): DiscordLocalServiceLike | null {
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const raw = runtime.getService(DISCORD_LOCAL_SERVICE_NAME);
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return isDiscordLocalServiceLike(raw) ? raw : null;
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}
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interface DiscordServiceStatusShape {
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available: boolean;
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connected: boolean;
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authenticated: boolean;
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currentUser?: unknown;
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subscribedChannelIds: string[];
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configuredChannelIds: string[];
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scopes: string[];
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lastError: string | null;
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ipcPath: string | null;
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reason?: string;
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}
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function getUnregisteredDetail(): DiscordServiceStatusShape {
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return {
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available: false,
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connected: false,
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authenticated: false,
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currentUser: null,
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subscribedChannelIds: [],
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configuredChannelIds: [],
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scopes: [],
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lastError: "discord-local service not registered",
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ipcPath: null,
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reason: "discord-local service not registered",
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};
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}
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function buildStatusResponse(
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runtime: IAgentRuntime,
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): SetupStatusResponse<DiscordServiceStatusShape> {
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const service = resolveService(runtime);
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if (!service) {
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return {
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connector: "discord",
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state: "idle",
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detail: getUnregisteredDetail(),
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};
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}
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const detail = service.getStatus() as unknown as DiscordServiceStatusShape;
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const state: SetupState = detail.authenticated
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? "paired"
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: detail.lastError
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? "error"
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: detail.connected
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? "configuring"
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: "idle";
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return {
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connector: "discord",
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state,
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detail,
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};
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}
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// ── GET /api/setup/discord/status ───────────────────────────────────────
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async function handleStatus(
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_req: RouteRequest,
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res: RouteResponse,
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runtime: IAgentRuntime,
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): Promise<void> {
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res.status(200).json(buildStatusResponse(runtime));
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}
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// ── POST /api/setup/discord/start ───────────────────────────────────────
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async function handleStart(
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_req: RouteRequest,
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res: RouteResponse,
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runtime: IAgentRuntime,
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): Promise<void> {
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const service = resolveService(runtime);
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if (!service) {
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res
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.status(503)
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.json(
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buildSetupError(
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"service_unavailable",
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"discord-local service not registered",
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),
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);
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return;
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}
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try {
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const detail =
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(await service.authorize()) as unknown as DiscordServiceStatusShape;
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const state: SetupState = detail.authenticated
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? "paired"
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: detail.lastError
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? "error"
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: "configuring";
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res.status(200).json({
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connector: "discord",
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state,
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detail,
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} satisfies SetupStatusResponse<DiscordServiceStatusShape>);
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} catch (err) {
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res
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.status(500)
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.json(
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buildSetupError(
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"internal_error",
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`failed to authorize discord-local: ${err instanceof Error ? err.message : String(err)}`,
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),
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);
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}
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}
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// ── POST /api/setup/discord/cancel ──────────────────────────────────────
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async function handleCancel(
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_req: RouteRequest,
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res: RouteResponse,
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runtime: IAgentRuntime,
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): Promise<void> {
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const service = resolveService(runtime);
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if (!service) {
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res
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.status(503)
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.json(
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buildSetupError(
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"service_unavailable",
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"discord-local service not registered",
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),
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);
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return;
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}
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try {
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await service.disconnectSession();
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res.status(200).json({
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connector: "discord",
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state: "idle",
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} satisfies SetupStatusResponse<undefined>);
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} catch (err) {
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res
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.status(500)
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.json(
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buildSetupError(
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"internal_error",
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`failed to disconnect discord-local: ${err instanceof Error ? err.message : String(err)}`,
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),
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);
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}
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}
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/**
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* Plugin routes for Discord local setup.
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*
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* Setup-shaped endpoints live under `/api/setup/discord/`. Post-setup
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* data fetches (guilds, channels, subscriptions) live in
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* `./data-routes.ts` under `/api/discord/`.
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*/
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export const discordSetupRoutes: Route[] = [
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{
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type: "GET",
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path: "/api/setup/discord/status",
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handler: handleStatus,
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rawPath: true,
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},
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{
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type: "POST",
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path: "/api/setup/discord/start",
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handler: handleStart,
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rawPath: true,
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},
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{
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type: "POST",
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path: "/api/setup/discord/cancel",
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handler: handleCancel,
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rawPath: true,
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},
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];
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