dmlc--dgl
a1d50f0f53
* include/dgl/runtime * include * src/runtime * src/graph * src/scheduler * src * clean up CMakeLists * further clean up in cmake * install commands * python/dgl/_ffi/_cython * python/dgl/_ffi/_ctypes * python/dgl/_ffi * python/dgl * some fix * copy right
404 行
12 KiB
C++
404 行
12 KiB
C++
/*!
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* Copyright (c) 2018 by Contributors
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* \file dgl/graph.h
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* \brief DGL graph index class.
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*/
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#ifndef DGL_GRAPH_H_
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#define DGL_GRAPH_H_
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#include <vector>
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#include <cstdint>
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#include <utility>
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#include <tuple>
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#include "runtime/ndarray.h"
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namespace dgl {
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typedef uint64_t dgl_id_t;
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typedef dgl::runtime::NDArray IdArray;
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typedef dgl::runtime::NDArray DegreeArray;
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typedef dgl::runtime::NDArray BoolArray;
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typedef dgl::runtime::NDArray IntArray;
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class Graph;
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class GraphOp;
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struct Subgraph;
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/*!
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* \brief Base dgl graph index class.
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*
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* DGL's graph is directed. Vertices are integers enumerated from zero. Edges
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* are uniquely identified by the two endpoints. Multi-edge is currently not
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* supported.
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*
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* Removal of vertices/edges is not allowed. Instead, the graph can only be "cleared"
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* by removing all the vertices and edges.
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*
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* When calling functions supporing multiple edges (e.g. AddEdges, HasEdges),
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* the input edges are represented by two id arrays for source and destination
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* vertex ids. In the general case, the two arrays should have the same length.
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* If the length of src id array is one, it represents one-many connections.
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* If the length of dst id array is one, it represents many-one connections.
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*/
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class Graph {
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public:
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/* \brief structure used to represent a list of edges */
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typedef struct {
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/* \brief the two endpoints and the id of the edge */
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IdArray src, dst, id;
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} EdgeArray;
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/*! \brief default constructor */
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explicit Graph(bool multigraph = false) : is_multigraph_(multigraph) {}
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/*! \brief default copy constructor */
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Graph(const Graph& other) = default;
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#ifndef _MSC_VER
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/*! \brief default move constructor */
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Graph(Graph&& other) = default;
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#else
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Graph(Graph&& other) {
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adjlist_ = other.adjlist_;
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reverse_adjlist_ = other.reverse_adjlist_;
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all_edges_src_ = other.all_edges_src_;
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all_edges_dst_ = other.all_edges_dst_;
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read_only_ = other.read_only_;
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is_multigraph_ = other.is_multigraph_;
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num_edges_ = other.num_edges_;
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other.Clear();
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}
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#endif // _MSC_VER
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/*! \brief default assign constructor */
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Graph& operator=(const Graph& other) = default;
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/*! \brief default destructor */
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~Graph() = default;
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/*!
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* \brief Add vertices to the graph.
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* \note Since vertices are integers enumerated from zero, only the number of
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* vertices to be added needs to be specified.
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* \param num_vertices The number of vertices to be added.
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*/
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void AddVertices(uint64_t num_vertices);
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/*!
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* \brief Add one edge to the graph.
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* \param src The source vertex.
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* \param dst The destination vertex.
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*/
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void AddEdge(dgl_id_t src, dgl_id_t dst);
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/*!
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* \brief Add edges to the graph.
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* \param src_ids The source vertex id array.
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* \param dst_ids The destination vertex id array.
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*/
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void AddEdges(IdArray src_ids, IdArray dst_ids);
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/*!
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* \brief Clear the graph. Remove all vertices/edges.
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*/
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void Clear() {
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adjlist_.clear();
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reverse_adjlist_.clear();
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all_edges_src_.clear();
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all_edges_dst_.clear();
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read_only_ = false;
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num_edges_ = 0;
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}
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/*!
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* \note not const since we have caches
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* \return whether the graph is a multigraph
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*/
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bool IsMultigraph() const {
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return is_multigraph_;
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}
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/*! \return the number of vertices in the graph.*/
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uint64_t NumVertices() const {
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return adjlist_.size();
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}
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/*! \return the number of edges in the graph.*/
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uint64_t NumEdges() const {
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return num_edges_;
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}
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/*! \return true if the given vertex is in the graph.*/
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bool HasVertex(dgl_id_t vid) const {
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return vid < NumVertices();
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}
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/*! \return a 0-1 array indicating whether the given vertices are in the graph.*/
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BoolArray HasVertices(IdArray vids) const;
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/*! \return true if the given edge is in the graph.*/
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bool HasEdgeBetween(dgl_id_t src, dgl_id_t dst) const;
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/*! \return a 0-1 array indicating whether the given edges are in the graph.*/
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BoolArray HasEdgesBetween(IdArray src_ids, IdArray dst_ids) const;
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/*!
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* \brief Find the predecessors of a vertex.
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* \param vid The vertex id.
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* \param radius The radius of the neighborhood. Default is immediate neighbor (radius=1).
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* \return the predecessor id array.
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*/
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IdArray Predecessors(dgl_id_t vid, uint64_t radius = 1) const;
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/*!
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* \brief Find the successors of a vertex.
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* \param vid The vertex id.
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* \param radius The radius of the neighborhood. Default is immediate neighbor (radius=1).
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* \return the successor id array.
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*/
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IdArray Successors(dgl_id_t vid, uint64_t radius = 1) const;
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/*!
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* \brief Get all edge ids between the two given endpoints
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* \note Edges are associated with an integer id start from zero.
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* The id is assigned when the edge is being added to the graph.
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* \param src The source vertex.
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* \param dst The destination vertex.
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* \return the edge id array.
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*/
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IdArray EdgeId(dgl_id_t src, dgl_id_t dst) const;
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/*!
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* \brief Get all edge ids between the given endpoint pairs.
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* \note Edges are associated with an integer id start from zero.
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* The id is assigned when the edge is being added to the graph.
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* If duplicate pairs exist, the returned edge IDs will also duplicate.
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* The order of returned edge IDs will follow the order of src-dst pairs
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* first, and ties are broken by the order of edge ID.
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* \return EdgeArray containing all edges between all pairs.
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*/
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EdgeArray EdgeIds(IdArray src, IdArray dst) const;
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/*!
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* \brief Find the edge ID and return the pair of endpoints
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* \param eid The edge ID
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* \return a pair whose first element is the source and the second the destination.
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*/
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std::pair<dgl_id_t, dgl_id_t> FindEdge(dgl_id_t eid) const {
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return std::make_pair(all_edges_src_[eid], all_edges_dst_[eid]);
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}
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/*!
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* \brief Find the edge IDs and return their source and target node IDs.
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* \param eids The edge ID array.
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* \return EdgeArray containing all edges with id in eid. The order is preserved.
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*/
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EdgeArray FindEdges(IdArray eids) const;
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/*!
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* \brief Get the in edges of the vertex.
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* \note The returned dst id array is filled with vid.
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* \param vid The vertex id.
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* \return the edges
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*/
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EdgeArray InEdges(dgl_id_t vid) const;
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/*!
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* \brief Get the in edges of the vertices.
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* \param vids The vertex id array.
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* \return the id arrays of the two endpoints of the edges.
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*/
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EdgeArray InEdges(IdArray vids) const;
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/*!
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* \brief Get the out edges of the vertex.
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* \note The returned src id array is filled with vid.
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* \param vid The vertex id.
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* \return the id arrays of the two endpoints of the edges.
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*/
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EdgeArray OutEdges(dgl_id_t vid) const;
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/*!
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* \brief Get the out edges of the vertices.
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* \param vids The vertex id array.
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* \return the id arrays of the two endpoints of the edges.
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*/
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EdgeArray OutEdges(IdArray vids) const;
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/*!
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* \brief Get all the edges in the graph.
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* \note If sorted is true, the returned edges list is sorted by their src and
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* dst ids. Otherwise, they are in their edge id order.
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* \param sorted Whether the returned edge list is sorted by their src and dst ids
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* \return the id arrays of the two endpoints of the edges.
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*/
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EdgeArray Edges(bool sorted = false) const;
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/*!
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* \brief Get the in degree of the given vertex.
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* \param vid The vertex id.
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* \return the in degree
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*/
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uint64_t InDegree(dgl_id_t vid) const {
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CHECK(HasVertex(vid)) << "invalid vertex: " << vid;
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return reverse_adjlist_[vid].succ.size();
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}
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/*!
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* \brief Get the in degrees of the given vertices.
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* \param vid The vertex id array.
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* \return the in degree array
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*/
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DegreeArray InDegrees(IdArray vids) const;
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/*!
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* \brief Get the out degree of the given vertex.
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* \param vid The vertex id.
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* \return the out degree
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*/
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uint64_t OutDegree(dgl_id_t vid) const {
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CHECK(HasVertex(vid)) << "invalid vertex: " << vid;
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return adjlist_[vid].succ.size();
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}
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/*!
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* \brief Get the out degrees of the given vertices.
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* \param vid The vertex id array.
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* \return the out degree array
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*/
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DegreeArray OutDegrees(IdArray vids) const;
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/*!
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* \brief Construct the induced subgraph of the given vertices.
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*
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* The induced subgraph is a subgraph formed by specifying a set of vertices V' and then
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* selecting all of the edges from the original graph that connect two vertices in V'.
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*
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* Vertices and edges in the original graph will be "reindexed" to local index. The local
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* index of the vertices preserve the order of the given id array, while the local index
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* of the edges preserve the index order in the original graph. Vertices not in the
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* original graph are ignored.
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*
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* The result subgraph is read-only.
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*
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* \param vids The vertices in the subgraph.
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* \return the induced subgraph
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*/
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Subgraph VertexSubgraph(IdArray vids) const;
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/*!
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* \brief Construct the induced edge subgraph of the given edges.
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*
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* The induced edges subgraph is a subgraph formed by specifying a set of edges E' and then
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* selecting all of the nodes from the original graph that are endpoints in E'.
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*
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* Vertices and edges in the original graph will be "reindexed" to local index. The local
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* index of the edges preserve the order of the given id array, while the local index
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* of the vertices preserve the index order in the original graph. Edges not in the
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* original graph are ignored.
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*
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* The result subgraph is read-only.
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*
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* \param eids The edges in the subgraph.
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* \return the induced edge subgraph
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*/
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Subgraph EdgeSubgraph(IdArray eids) const;
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/*!
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* \brief Return a new graph with all the edges reversed.
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*
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* The returned graph preserves the vertex and edge index in the original graph.
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*
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* \return the reversed graph
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*/
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Graph Reverse() const;
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/*!
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* \brief Return the successor vector
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* \param vid The vertex id.
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* \return the successor vector
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*/
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const std::vector<dgl_id_t>& SuccVec(dgl_id_t vid) const {
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return adjlist_[vid].succ;
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}
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/*!
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* \brief Return the out edge id vector
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* \param vid The vertex id.
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* \return the out edge id vector
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*/
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const std::vector<dgl_id_t>& OutEdgeVec(dgl_id_t vid) const {
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return adjlist_[vid].edge_id;
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}
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/*!
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* \brief Return the predecessor vector
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* \param vid The vertex id.
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* \return the predecessor vector
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*/
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const std::vector<dgl_id_t>& PredVec(dgl_id_t vid) const {
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return reverse_adjlist_[vid].succ;
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}
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/*!
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* \brief Return the in edge id vector
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* \param vid The vertex id.
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* \return the in edge id vector
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*/
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const std::vector<dgl_id_t>& InEdgeVec(dgl_id_t vid) const {
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return reverse_adjlist_[vid].edge_id;
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}
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protected:
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friend class GraphOp;
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/*! \brief Internal edge list type */
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struct EdgeList {
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/*! \brief successor vertex list */
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std::vector<dgl_id_t> succ;
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/*! \brief predecessor vertex list */
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std::vector<dgl_id_t> edge_id;
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};
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typedef std::vector<EdgeList> AdjacencyList;
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/*! \brief adjacency list using vector storage */
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AdjacencyList adjlist_;
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/*! \brief reverse adjacency list using vector storage */
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AdjacencyList reverse_adjlist_;
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/*! \brief all edges' src endpoints in their edge id order */
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std::vector<dgl_id_t> all_edges_src_;
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/*! \brief all edges' dst endpoints in their edge id order */
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std::vector<dgl_id_t> all_edges_dst_;
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/*! \brief read only flag */
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bool read_only_ = false;
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/*!
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* \brief Whether if this is a multigraph.
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*
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* When a multiedge is added, this flag switches to true.
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*/
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bool is_multigraph_ = false;
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/*! \brief number of edges */
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uint64_t num_edges_ = 0;
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};
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/*! \brief Subgraph data structure */
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struct Subgraph {
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/*! \brief The graph. */
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Graph graph;
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/*!
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* \brief The induced vertex ids.
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* \note This is also a map from the new vertex id to the vertex id in the parent graph.
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*/
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IdArray induced_vertices;
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/*!
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* \brief The induced edge ids.
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* \note This is also a map from the new edge id to the edge id in the parent graph.
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*/
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IdArray induced_edges;
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};
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} // namespace dgl
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#endif // DGL_GRAPH_H_
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