* enable sparse on windows and mac
* that was stupid
* let's see what's going on..
* [Sparse] Fix the import error on Mac OS.
When using template functions that are defined in source files from DGL,
the loader of MacOS somehow cannot find their definitions. This fix simply
avoids depending on template functions from DGL headers.
With this fix, the sparse tests all pass on the MAC environment.
* ok this is the problem
* make errors clearer
* uh
* test
* Update __init__.py
* disabling ddp on windows
---------
Co-authored-by: czkkkkkk <zekucai@gmail.com>
* adding LABOR sampling
* add ladies and pladies samplers
* fix compile error after rebase
* add reference for ladies sampler
* Improve ladies implementation.
* weighted labor sampling initial implementation draft
fix indentation and small bug in ladies script
* importance_sampling currently doesn't work with weights
* fix weighted importance sampling
* move labor example into its own folder
* lint fixes
* Improve documentation
* remove examples from the main PR
* fix linting by not using c++17 features
* fix documentation of labor_sampler.py
* update documentation for labor.py
* reformat the labor.py file with black
* fix linting errors
* replace exception use with if
* fix typo in error comment
* fixing win64 build for ci
* fixing weighted implementation, works now.
* fix bug in the weighted case and importance_sampling==0
* address part of the reviews
* remove unused code paths from cuda
* remove unused code path from cpu side
* remove extra features of labor making use of random seed.
* fix exclude_edges bug
* remove pcg and seed logic from cpu implementation, seed logic should still work for cuda.
* minor style change
* refactor CPU implementation, take out the importance_sampling probability computation into a function.
* improve CUDAWorkspaceAllocator
* refactor importance_sampling part out to a function
* minor optimization
* fix linting issue
* Revert "remove pcg and seed logic from cpu implementation, seed logic should still work for cuda."
This reverts commit c250e07ac6d7e13f57e79e8a2c2f098d777378c2.
* Revert "remove extra features of labor making use of random seed."
This reverts commit 7f99034353080308f4783f27d9a08bea343fb796.
* fix the documentation
* disable NIDs
* improve the documentation in the code
* use the stream argument in pcg32 instead of skipping ahead t times, can discard the use of hashmap now since it is faster this way.
* fix linting issue
* address another round of reviews
* further optimize CPU LABOR sampling implementation
* fix linting error
* update the comment
* reformat
* rename and rephrase comment
* fix formatting according to new linting specs
* fix compile error due to renaming, fix linting.
* lint
* rename DGLHeteroGraph to DGLGraph to match master
* replace other occurrences of DGLHeteroGraph to DGLGraph
Co-authored-by: Muhammed Fatih BALIN <m.f.balin@gmail.com>
Co-authored-by: Kaan Sancak <kaansnck@gmail.com>
Co-authored-by: Quan Gan <coin2028@hotmail.com>
* add bf16 specializations
* remove SWITCH_BITS
* enable amp for bf16
* remove SWITCH_BITS for cpu kernels
* enbale bf16 based on CUDART
* fix compiling for sm<80
* fix cpu build
* enable unit tests
* update doc
* disable test for CUDA < 11.0
* address comments
* address comments
* add set_stream
* add .record_stream for NDArray and HeteroGraph
* refactor dgl stream Python APIs
* test record_stream
* add unit test for record stream
* use pytorch's stream
* fix lint
* fix cpu build
* address comments
* address comments
* add record stream tests for dgl.graph
* record frames and update dataloder
* add docstring
* update frame
* add backend check for record_stream
* remove CUDAThreadEntry::stream
* record stream for newly created formats
* fix bug
* fix cpp test
* fix None c_void_p to c_handle
* Use an internal cuda stream for CopyDataFromTo
* small fix white space
* Fix to compile
* Make stream optional in copydata for compile
* fix lint issue
* Update cub functions to use internal stream
* Lint check
* Update CopyTo/CopyFrom/CopyFromTo to use internal stream
* Address comments
* Fix backward CUDA stream
* Avoid overloading CopyFromTo()
* Minor comment update
* Overload copydatafromto in cuda device api
Co-authored-by: xiny <xiny@nvidia.com>
* huuuuge update
* remove
* lint
* lint
* fix
* what happened to nccl
* update multi-gpu unsupervised graphsage example
* replace most of the dgl.mp.process with torch.mp.spawn
* update if condition for use_uva case
* update user guide
* address comments
* incorporating suggestions from @jermainewang
* oops
* fix tutorial to pass CI
* oops
* fix again
Co-authored-by: Xin Yao <xiny@nvidia.com>
* implement pin_memory/unpin_memory/is_pinned for dgl.graph
* update python docstring
* update c++ docstring
* add test
* fix the broken UnifiedTensor
* XPU_SWITCH for kDLCPUPinned
* a rough version ready for testing
* eliminate extra context parameter for pin/unpin
* update train_sampling
* fix linting
* fix typo
* multi-gpu uva sampling case
* disable new format materialization for pinned graphs
* update python doc for pin_memory_
* fix unit test
* UVA sampling for link prediction
* dispatch most csr ops
* update graphsage example to combine uva sampling and UnifiedTensor
* update graphsage example to combine uva sampling and UnifiedTensor
* update graphsage example to combine uva sampling and UnifiedTensor
* update doc
* update examples
* change unitgraph and heterograph's PinMemory to in-place
* update examples for multi-gpu uva sampling
* update doc
* fix linting
* fix cpu build
* fix is_pinned for DistGraph
* fix is_pinned for DistGraph
* update graphsage unsupervised example
* update doc for gpu sampling
* update some check for sampling device switching
* fix linting
* adapt for new dataloader
* fix linting
* fix
* fix some name issue
* adjust device check
* add unit test for uva sampling & fix some zero_copy bug
* fix linting
* update num_threads in graphsage examples
Co-authored-by: Quan (Andy) Gan <coin2028@hotmail.com>
Co-authored-by: Jinjing Zhou <VoVAllen@users.noreply.github.com>
* implement pin_memory/unpin_memory/is_pinned for dgl.graph
* update python docstring
* update c++ docstring
* add test
* fix the broken UnifiedTensor
* eliminate extra context parameter for pin/unpin
* fix linting
* fix typo
* disable new format materialization for pinned graphs
* update python doc for pin_memory_
* fix unit test
* update doc
* change unitgraph and heterograph's PinMemory to in-place
* update comments for NDArray's PinMemory_ and PinData
* update doc
Co-authored-by: Jinjing Zhou <VoVAllen@users.noreply.github.com>
* fix.
* fix.
* fix.
* fix.
* Fix test
* Deprecate old DistEmbedding impl, use synchronized embedding impl
* Basic imple of heterogeneous on homogenenous sampling
* make pass
* Pass C++ test
* Add python test code
* lint
* lint
* Add MultiLayerEtypeNeighborSampler
* Add unitest for single machine dataloader
* Add dist dataloader test for edge type sampler
* Fix lint
* fix
* support for per etype sample
* Fix some bug and enable distributed training with per edge sample
* fix
* Now distributed training works
* turn off some mxnet
* turn off mxnet for some dist test
* fix
* upd
* upd according to the comments
* Fix
* Fix test and now distributed works.
* upd
* upd
* Fix
* Fix bug
* remove dead code.
* upd
* Fix
* upd
* Fix
Co-authored-by: Ubuntu <ubuntu@ip-172-31-71-112.ec2.internal>
Co-authored-by: Ubuntu <ubuntu@ip-172-31-2-66.ec2.internal>
Co-authored-by: Da Zheng <zhengda1936@gmail.com>
* Remove double-checking sorted
* Remove sorting of CSR by default
* Update unit test to use unsorted matix
* delete whitespace
* Expand unit tests
* Replace cusparse sort
* Fix row column sorting
* Explicitly don't sort columns
* Fix linting errors
* Fix bit-width calculation
* Fix sorting assertion and unit test
* Fix linting
* Improve CPU COO2CSR
* Remove references
* Rename and add documentation to edge encoding/decoding funcionts
* Fix sorting keys as 64 bit
* Revert cosmetic changes to unit tests
* Update documentation
* Update complexity documentation for coo to csr conversion
* Remove COOIsSorted check in CPU implementation too