* enable sparse on windows and mac
* that was stupid
* let's see what's going on..
* [Sparse] Fix the import error on Mac OS.
When using template functions that are defined in source files from DGL,
the loader of MacOS somehow cannot find their definitions. This fix simply
avoids depending on template functions from DGL headers.
With this fix, the sparse tests all pass on the MAC environment.
* ok this is the problem
* make errors clearer
* uh
* test
* Update __init__.py
* disabling ddp on windows
---------
Co-authored-by: czkkkkkk <zekucai@gmail.com>
* first commit
* some thoughts
* move around
* more commit
* more fixes
* now it uses torch allocator
* fix symbol export error
* fix
* fixes
* test fix
* add script
* building separate library per version
* fix for vs2019
* more fixes
* fix on windows build
* update jenkinsfile
* auto copy built dlls for windows
* lint and installation guide update
* fix
* specify conda environment
* set environment for ci
* fix
* fix
* fix
* fix again
* revert
* fix cmake
* fix
* switch to using python interpreter path
* remove scripts
* debug
* oops sorry
* Update index.rst
* Update index.rst
* copies automatically, no need for this
* do not print message if library not found
* tiny fixes
* debug on nightly
* replace add_compile_definitions to make CMake 3.5 happy
* fix linking to wrong lib for multiple pytorch envs
* changed building strategy
* fix nightly
* fix windows
* fix windows again
* setup bugfix
* address comments
* change README
* unit graph that prefers coo queries
* auto detect coo preference
* forgot some functions
* disable lint on detect_prefer_coo
* reorg
* change comment
* lint
* fix
* move array_utils.h to src
* compact graph impl
* fix redundant copying in idhashmap
* docstring
* moving preference detection to C
* lint
* fix unit test & address comments
* hypersparse autorestrict
* docstring & fix
* revert copyto and asnumbits
* fix stupid bug
* lint
* leave a TODO for sorted COO
* fixing same node type mapping to different id in different graphs
* addresses comments
* made induced nodes a feautre column
* lint?
* cmake fixes for older systems
* allow specification of cuda path
* test script fixes to enable openmp & test
* update minigun; disable minigun partial frontier compile
* Jenkins build & test on Windows
* oops
* still running nohup on Windows slaves
* ooops again
* squishing vcvars and cmake
* another try
* reverting back
* --user
* switching to msbuild
* made the graph size in cache testing bigger
* put commands into script files
* oooops