* Enable AVX by default
* Fix linting errors
* Fix win64 build (libxsmm not linked)
Libxsmm on Win64 is not linked, should be disabled by default
* Fix clang format issues
* Change lower supported cpu version to LIBXSMM_X86_AVX2
Change lower supported cpu version to LIBXSMM_X86_AVX2 to address https://github.com/dmlc/dgl/issues/3459 issue
* Fix unit test
Remove assumption that libxsmm is enabled in the config by default (only true for intel CPUs with AVX2 instructions)
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Co-authored-by: Ubuntu <ubuntu@ip-172-31-15-137.us-west-2.compute.internal>
Co-authored-by: Quan (Andy) Gan <coin2028@hotmail.com>
* [Sparse] Support SpMM and SDDMM
* Add SDDMMAutoGrad
* Rename SpMMImpl and SDDMMImpl and move them to dgl_sparse/src/matmul.h
* Update comments
* Update
* Minor fix
* replace dgl PRNG with pcg32
* remove pcg submodule, add a simple implementation
* replace pcg32 with std::mt19937_64
* fix include order
* change RandomEngine to pcg32
* Remove custom pcg32 implementation, use the submodule provided by the original author.
* minor bug
* move include for linting
* include pcg for tests too
Co-authored-by: Hongzhi (Steve), Chen <chenhongzhi.nkcs@gmail.com>
* adding LABOR sampling
* add ladies and pladies samplers
* fix compile error after rebase
* add reference for ladies sampler
* Improve ladies implementation.
* weighted labor sampling initial implementation draft
fix indentation and small bug in ladies script
* importance_sampling currently doesn't work with weights
* fix weighted importance sampling
* move labor example into its own folder
* lint fixes
* Improve documentation
* remove examples from the main PR
* fix linting by not using c++17 features
* fix documentation of labor_sampler.py
* update documentation for labor.py
* reformat the labor.py file with black
* fix linting errors
* replace exception use with if
* fix typo in error comment
* fixing win64 build for ci
* fixing weighted implementation, works now.
* fix bug in the weighted case and importance_sampling==0
* address part of the reviews
* remove unused code paths from cuda
* remove unused code path from cpu side
* remove extra features of labor making use of random seed.
* fix exclude_edges bug
* remove pcg and seed logic from cpu implementation, seed logic should still work for cuda.
* minor style change
* refactor CPU implementation, take out the importance_sampling probability computation into a function.
* improve CUDAWorkspaceAllocator
* refactor importance_sampling part out to a function
* minor optimization
* fix linting issue
* Revert "remove pcg and seed logic from cpu implementation, seed logic should still work for cuda."
This reverts commit c250e07ac6d7e13f57e79e8a2c2f098d777378c2.
* Revert "remove extra features of labor making use of random seed."
This reverts commit 7f99034353080308f4783f27d9a08bea343fb796.
* fix the documentation
* disable NIDs
* improve the documentation in the code
* use the stream argument in pcg32 instead of skipping ahead t times, can discard the use of hashmap now since it is faster this way.
* fix linting issue
* address another round of reviews
* further optimize CPU LABOR sampling implementation
* fix linting error
* update the comment
* reformat
* rename and rephrase comment
* fix formatting according to new linting specs
* fix compile error due to renaming, fix linting.
* lint
* rename DGLHeteroGraph to DGLGraph to match master
* replace other occurrences of DGLHeteroGraph to DGLGraph
Co-authored-by: Muhammed Fatih BALIN <m.f.balin@gmail.com>
Co-authored-by: Kaan Sancak <kaansnck@gmail.com>
Co-authored-by: Quan Gan <coin2028@hotmail.com>
* add bf16 specializations
* remove SWITCH_BITS
* enable amp for bf16
* remove SWITCH_BITS for cpu kernels
* enbale bf16 based on CUDART
* fix compiling for sm<80
* fix cpu build
* enable unit tests
* update doc
* disable test for CUDA < 11.0
* address comments
* address comments