* remove edge and to bipartite and graphsage with sampling
* fixes
* fixes
* fixes
* reenable multigpu training
* fixes
* compatibility in DGLGraph
* rename to compact_as_bipartite
* bugfix
* lint
* add offline inference
* skip GPU tests
* fix
* addresses comments
* fix
* fix
* fix
* more tests
* more docs and unit tests
* workaround for empty slice on empty data
* improve performance of sample_neighbors
* some more improve
* test script
* benchmarks
* multi process
* update more tests
* WIP
* adding two API for state saving
* add create from state
* upd test
* missing file
* wip: pickle/unpickle
* more c apis
* find the problem of empty data array
* add null array; pickling speed is bad
* still bad perf
* still bad perf
* wip
* fix the pickle speed test; now everything looks good
* minor fix
* bugfix
* some lint fix
* address comments
* more fix
* fix lint
* add utest for random.choice
* add utest for dgl.rand_graph
* fix cpp utests
* try fix ci
* fix bug in TF backend
* upd choice docstring
* address comments
* upd
* try fix compile
* add comment
* Add HAN
* Fix
* WIP; load raw ACM dataset
* DGL's own preprocessing with metapath coalescer
* various fixes
* comparison against simple logistic regression
* rename
* fix test
* moving heterograph index to another file
* node view
* python interfaces
* heterograph init
* bug fixes
* docstring for readonly
* more docstring
* unit tests & lint
* oops
* oops x2
* removed node/edge addition
* addressed comments
* lint
* rw on frames with one node/edge type
* homograph with underlying heterograph demo
* view is not necessary
* bugfix
* replace
* scheduler, builtins not working yet
* moving bipartite.h to header
* moving back bipartite to bipartite.h
* oops
* asbits and copyto for bipartite
* tested update_all and send_and_recv
* lightweight node & edge type retrieval
* oops
* sorry
* removing obsolete code
* oops
* lint
* various bug fixes & more tests
* UDF tests
* multiple type number_of_nodes and number_of_edges
* docstring fixes
* more tests
* going for dict in initialization
* lint
* updated api as per discussions
* lint
* bug
* bugfix
* moving back bipartite impl to cc
* note on views
* fix