#ifndef MNN_METAL_SHADER_AUTO_GENERATE_H #define MNN_METAL_SHADER_AUTO_GENERATE_H extern const char* render_shader_float2int_metal; extern const char* render_shader_texture2dgrad_metal; extern const char* render_shader_rastersort_collect_key_metal; extern const char* render_shader_radixsort_histogram_metal; extern const char* render_shader_texturecube_metal; extern const char* render_shader_radixsort_cumsum_metal; extern const char* render_shader_radixsort_reorder_option_metal; extern const char* render_shader_cumsum_metal; extern const char* render_shader_rastersort_count_valid_number_metal; extern const char* render_shader_int2float_metal; extern const char* render_shader_dfdxdy_metal; extern const char* render_shader_radixsort_histogram_option_metal; extern const char* render_shader_dfdxdygrad_metal; extern const char* render_shader_texture2d_metal; extern const char* render_shader_texturecubegrad_metal; #endif